- 19 Aug, 2015 1 commit
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Adam Barth authored
When given a null image, RenderImage should be as small as possible (isntead of being NaNxNaN). Also, plumb ImageFit and ImageRepeat through the various image widgets.
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- 18 Aug, 2015 17 commits
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Adam Barth authored
This CL inflates the padding of Container to account for the borders so that the borders are allocated space in the layout and don't draw behind the Container's child.
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Collin Jackson authored
Request gridlines for fitness chart
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Adam Barth authored
We now fold the width and height properties into the constraints and try to find a size for the image that perserves the image's intrinsict aspect ratio while fitting within the given constraints.
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Collin Jackson authored
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Adam Barth authored
Apply ImageFit and ImageRepeat to RenderImage
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Adam Barth authored
These properties should apply to foreground images as well as background images. Also, rename these types from BackgroundFit and BackgroundRepeat because they apply to things other than backgrounds.
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Viktor Lidholt authored
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Adam Barth authored
Container should expand in dimensions without constraints
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Adam Barth authored
... as long as it doesn't have a child. If it has a child, it should size according to that child. Essentially, if Container doesn't have a child, it pretends like it has a child that expands to fill its constraints.
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Viktor Lidholt authored
Adds bounce and elastic easing to animation curves
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Viktor Lidholt authored
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Hixie authored
- Add Canvas.getSaveCount() - Make RenderClipRect call context.paintChildWithClip instead of doing the clipping itself - Make ClipLayer take a Rect instead of a Size - Make PaintingContext.canvas read-only - Add PaintingContext.paintChildWithClip() - Minor rearrangings of code and style tweaks
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Eric Seidel authored
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Eric Seidel authored
@collinjackson
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Eric Seidel authored
This was the last instance of loading assets off of Github. @abarth
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Viktor Lidholt authored
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Viktor Lidholt authored
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- 17 Aug, 2015 22 commits
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Eric Seidel authored
Teach Asteroids Sounds how to load from AssetBundle
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Ian Hickson authored
Trivial code changes for style and readability in animation/ directory.
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Ian Hickson authored
Update READMEs for painting/ and animation/ to be up to date with current dependencies.
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Ian Hickson authored
Improve style in lerp.dart and box_painter.dart
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Eric Seidel authored
@abarth
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Collin Jackson authored
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Eric Seidel authored
Fix analyzer warnings
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Eric Seidel authored
We had a remarkable number of analyzer failures. I'll fix the bots to analyze across the whole project in a follow-up patch, that should prevent this in the future. @abarth
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Adam Barth authored
The name `root` is confusing because this value isn't the root of anything. It's just the associated `RenderObject` instance.
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Adam Barth authored
Add support for drag-and-drop
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Adam Barth authored
Widgets that want to receive drops should include a DropTarget in their build. Currently there's no widget for initiating a drag. Components can use the DragController directly. In the future, we'll probably want to add a Draggable that knows how to do some of this work automatically. Fixes #612
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Adam Barth authored
Trivial documentation for files in theme/.
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Adam Barth authored
Add a trivial README for the mojo/ directory in the SDK.
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Hixie authored
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Viktor Lidholt authored
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Hixie authored
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Eric Seidel authored
@abarth
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Viktor Lidholt authored
Adds a new ActionDelay class to sprites
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Hixie authored
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Hixie authored
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Hixie authored
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Hixie authored
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