1. 03 Mar, 2022 1 commit
  2. 03 Feb, 2022 1 commit
  3. 15 Jul, 2021 1 commit
  4. 14 Jul, 2021 3 commits
  5. 13 Jul, 2021 2 commits
  6. 13 May, 2021 1 commit
  7. 07 Oct, 2020 1 commit
  8. 11 Jun, 2020 1 commit
  9. 16 Dec, 2019 1 commit
  10. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  11. 18 Oct, 2019 1 commit
  12. 10 Oct, 2019 1 commit
  13. 16 Aug, 2019 1 commit
    • Yegor's avatar
      Teach render objects to reuse engine layers (#36402) · 34c69265
      Yegor authored
      Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
      34c69265
  14. 07 Mar, 2019 1 commit
  15. 29 Jan, 2019 1 commit
    • Greg Spencer's avatar
      Implement hover support for mouse pointers. (#24830) · 1811d574
      Greg Spencer authored
      This implements support for hovering mouse pointers, so that mice connected to Android devices, and ChromeOS devices running Android apps will work properly.
      
      It teaches flutter_test about hover events, which required changing how they are created and used.
      
      Also modifies AnnotatedRegion to allow a region that can be located someplace other than just the origin.
      
      Along with tests for all of the above.
      
      Fixes #5504
      1811d574
  16. 02 Aug, 2018 1 commit
  17. 27 Jul, 2018 1 commit
  18. 23 Jul, 2018 1 commit
  19. 16 Jul, 2018 2 commits
  20. 22 Jun, 2018 1 commit