- 13 Nov, 2015 1 commit
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Ian Hickson authored
Make sure to send tapcancel when the primary pointer fails because of slop, even if the gesture won by default. Also, minor cleanup and clarification of an invariant.
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- 27 Oct, 2015 1 commit
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Kris Giesing authored
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- 26 Oct, 2015 1 commit
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Kris Giesing authored
Don't use a timeout to cancel tap tracking. Track only one primary pointer and ignore non-primary pointers. Update tests to reflect desired behaviors. Fixes #1779, #1780, #1781.
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- 20 Oct, 2015 1 commit
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Kris Giesing authored
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- 13 Oct, 2015 1 commit
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Kris Giesing authored
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- 10 Oct, 2015 1 commit
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Adam Barth authored
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- 17 Sep, 2015 1 commit
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Adam Barth authored
This patch is part of a sequence of patches towards fewer top-level libraries. In this patch, the gesture libraries are combined into one gestures.dart library.
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- 08 Sep, 2015 1 commit
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Adam Barth authored
These files really belong on other libraries.
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- 30 Aug, 2015 1 commit
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Adam Barth authored
If there are no other gestures in the arena, we should kick off the scroll gesture right away. This change pulled a refactoring of how we dispatch events to Widgets. Now we dispatch events to Widgets interleaved with their associated RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
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- 28 Aug, 2015 1 commit
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Adam Barth authored
These gestures use the new gesture detection system.
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