1. 01 Sep, 2020 2 commits
  2. 30 Aug, 2020 1 commit
  3. 29 Aug, 2020 1 commit
  4. 03 Aug, 2020 1 commit
  5. 30 Jul, 2020 1 commit
  6. 28 Jul, 2020 2 commits
    • Michael Goderbauer's avatar
    • Michael Goderbauer's avatar
      Restoration Framework (#60375) · 175e5c9a
      Michael Goderbauer authored
      * state restoration
      
      * added example
      
      * typos and analyzer
      
      * whitespace
      
      * more typos
      
      * remove unnecessary import
      
      * whitespace
      
      * fix sample code
      
      * tests for restorationmanager and restorationid
      
      * ++
      
      * typo
      
      * tests for bucket, part1
      
      * rename tests
      
      * more tests
      
      * finished tests for service layer
      
      * remove wrong todo
      
      * ++
      
      * review comments
      
      * tests for Unmanaged and regular scope
      
      * RootRestorationScope tests
      
      * typo
      
      * whitespace
      
      * testing framework
      
      * tests for properties
      
      * last set of tests
      
      * analyzer
      
      * typo
      
      * dan review
      
      * whitespace
      
      * ++
      
      * refactor finalizers
      
      * ++
      
      * ++
      
      * dispose guard
      
      * ++
      
      * ++
      
      * dan review
      
      * add manager assert
      
      * ++
      
      * analyzer
      
      * greg review
      
      * fix typo
      
      * Ian & John review
      
      * ian review
      
      * RestorationID -> String
      
      * revert comment
      
      * Make primitives non-nullable in prep for NNBD
      175e5c9a
  7. 21 Jul, 2020 1 commit
  8. 20 Jul, 2020 2 commits
  9. 17 Jul, 2020 1 commit
  10. 10 Jul, 2020 1 commit
  11. 08 Jul, 2020 3 commits
  12. 07 Jul, 2020 2 commits
  13. 06 Jul, 2020 2 commits
  14. 02 Jul, 2020 1 commit
  15. 23 Jun, 2020 1 commit
  16. 29 May, 2020 1 commit
  17. 21 May, 2020 1 commit
  18. 18 May, 2020 1 commit
  19. 23 Apr, 2020 2 commits
  20. 15 Apr, 2020 1 commit
  21. 08 Apr, 2020 1 commit
  22. 20 Mar, 2020 1 commit
  23. 31 Jan, 2020 1 commit
  24. 07 Jan, 2020 1 commit
  25. 04 Dec, 2019 1 commit
  26. 02 Dec, 2019 2 commits
  27. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  28. 20 Nov, 2019 1 commit
  29. 19 Nov, 2019 1 commit
  30. 14 Nov, 2019 1 commit
  31. 26 Sep, 2019 1 commit
    • Greg Spencer's avatar
      Fix mouse hover to not schedule a frame for every mouse move. (#41014) · 05097916
      Greg Spencer authored
      This fixes the mouse hover code to not schedule frames with every mouse move.
      
      Before this, it would schedule a post frame callback, and then schedule a frame immediately, even if there was nothing that needed to be updated. Now it will schedule checks for mouse position updates synchronously, unless there's a new annotation, and skip scheduling a new frame in all cases. It has to be async in the case of a new annotation (i.e. a new MouseRegion is added), since when the annotation is added, it hasn't yet painted, and it can't hit test against the new layer until after the paint, so in that case it schedules a post frame callback, but since it's already building a frame when it does that, it doesn't need to schedule a frame.
      
      The code also used to do mouse position checks for all mice if only one mouse changed position. I fixed this part too, so that it will only check position for the mouse that changed.
      05097916