- 27 Jan, 2021 1 commit
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Jonah Williams authored
* opt out the flutter tool * oops EOF * fix import * Update tool_backend.dart * Update daemon_client.dart * fix more
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- 15 Jan, 2021 1 commit
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Jonah Williams authored
[flutter_tools] allow applications to specify additional license files to be bundled into the application NOTICES automatically (#73430)
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- 16 Dec, 2020 1 commit
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xster authored
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- 15 Dec, 2020 1 commit
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xster authored
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- 17 Nov, 2020 1 commit
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Jonah Williams authored
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- 10 Nov, 2020 1 commit
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Jonah Williams authored
[flutter_tools] remove most globals from asset system and remove Cache manipulation in unit tests (#70011)
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- 07 Nov, 2020 1 commit
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Jonah Williams authored
Instead of loading the use-material-design asset data from a yaml file in the repo, leave it in dart code and simplify. Remove some of the globals, but not enough to update to testWithoutContext
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- 16 Sep, 2020 1 commit
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Michael R Fairhurst authored
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- 06 Aug, 2020 1 commit
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Nolan Scobie authored
* Add punctuation for unterminated sentences in doc comments * Addressing review nit
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- 09 Jul, 2020 1 commit
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Jonah Williams authored
Fixes #45075 Fixes #57210 If an asset was included directly from the project root directory, then the same asset when copied to various output or ephemeral directories would also be picked up as an asset variant. This could cause assets to be recursively copied into asset/build/ephemeral directories, as each time it would run it would pick up all of the previous "variants". The solution is to include project ephemeral directories, in addition to the build directory.
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- 25 Jun, 2020 1 commit
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Jonah Williams authored
The global packages path could cause tests to fail when it would be overriden to unexpected (in test setup) values. Remove most usage and make it a configuration on buildInfo, along with most other build information. Cleanup the asset builder to require the .packages path and the resident runners to no longer require it, since they already have the information in build_info. It needs to stick around for the fuchsia deps we do not control. Filled #60232 for remaining work.
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- 01 Jun, 2020 1 commit
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Jonah Williams authored
If a dependency specified uses-material-design: true and the main pubspec specifies uses-material-design: false, then the MaterialIcons font would be included in the font manifest, but not in the AssetManifest or final bundle. Remove it from the FontManifest if this occurs
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- 29 May, 2020 1 commit
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Jonah Williams authored
Work towards #16723 This is only safe to land after #58131 lands in google3. Only build NOTICES in asset manfiest, and load either LICENSE or NOTICES from pubspec dependencies.
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- 19 May, 2020 1 commit
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Jonah Williams authored
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- 16 May, 2020 1 commit
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Jonah Williams authored
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- 04 May, 2020 1 commit
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Jonah Williams authored
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- 01 May, 2020 1 commit
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Jonah Williams authored
Avoid syncing unchanged versions of these files during hot restart/reload. This happens if the asset bundle needs to be built but produces identical manifests/licenses due to only asset contents changing
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- 30 Apr, 2020 1 commit
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Jonah Williams authored
Support bundling SkSL shaders into an android APK or appbundle via the --bundle-sksl-path command line options. If provided, these are validated for platform engine revision and then placed in flutter_assets/io.flutter.shaders.json
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- 28 Apr, 2020 1 commit
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Jonah Williams authored
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- 22 Apr, 2020 1 commit
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Jonah Williams authored
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- 14 Apr, 2020 1 commit
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Jonah Williams authored
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- 06 Apr, 2020 2 commits
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Alexandre Ardhuin authored
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Jonah Williams authored
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- 23 Mar, 2020 1 commit
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stuartmorgan authored
Adds initial support for flutter create of apps and plugins. This is derived from the current FDE example app and sample plugin, adding template values where relevant. Since the APIs/tooling/template aren't stable yet, the app template includes a version marker, which will be updated each time there's a breaking change. The build now checks that the template version matches the version known by that version of the tool, and gives a specific error message when there's a mismatch, which improves over the current breaking change experience of hitting whatever build failure the breaking change causes and having to figure out that the problem is that the runner is out of date. It also adds a warning to the create output about the fact that it won't be stable. Plugins don't currently have a version marker since in practice this is not a significant problem for plugins yet the way it is for runners; we can add it later if that changes. Fixes #30704
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- 06 Mar, 2020 1 commit
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Zachary Anderson authored
* Reland: [flutter_tool] Where possible, catch only subtypes of Exception * Add armv7f to getIOSArchForName
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- 05 Mar, 2020 1 commit
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Alexandre Ardhuin authored
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- 04 Mar, 2020 2 commits
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Jenn Magder authored
This reverts commit 57c6721c.
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Flutter GitHub Bot authored
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- 03 Mar, 2020 1 commit
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Konstantin Scheglov authored
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- 28 Feb, 2020 2 commits
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Zachary Anderson authored
This reverts commit 9de7787f.
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Zachary Anderson authored
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- 27 Feb, 2020 2 commits
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Zachary Anderson authored
This reverts commit f1cd47ef.
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Zachary Anderson authored
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- 20 Feb, 2020 1 commit
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Jonah Williams authored
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- 05 Feb, 2020 1 commit
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Dan Field authored
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- 09 Jan, 2020 1 commit
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Alexandre Ardhuin authored
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- 07 Jan, 2020 1 commit
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Alexandre Ardhuin authored
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- 06 Jan, 2020 1 commit
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Jonah Williams authored
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- 27 Nov, 2019 1 commit
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Ian Hickson authored
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
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- 22 Nov, 2019 1 commit
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Greg Spencer authored
No code changes, just comments: I spell-checked all the comments in the repo.
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