- 14 Dec, 2015 1 commit
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Ian Hickson authored
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- 10 Dec, 2015 2 commits
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Florian Loitsch authored
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Florian Loitsch authored
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- 02 Dec, 2015 1 commit
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Florian Loitsch authored
The names are probably less familiar, but more consistent: - FrameCallback: a callback that is relative to the frame and wants the frame offset (a duration) as argument. - addXFrameCallback: adds the given callback to the internal lists/maps. - scheduleXFrameCallback (currently only X = ""): add the callback, but also trigger a new frame. - handleX: the method that is invoked when the event-loop or the frame calls into the scheduler. - ensureXYZ: ensure that the callback happens. Unfortunately there is the ambiguity between a "callback": it can be a closure, or the action of doing a callback, so we end up with: ensureBeginFrameCallback, and ensureEventLoopCallback, where "callback" means the action of being called back.
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- 09 Oct, 2015 1 commit
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Hixie authored
Now that you import a top-level file for each layer of the Flutter framework, within the framework we can use relative paths without being worried about the copy/pasta problem we used to have.
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- 05 Oct, 2015 1 commit
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Adam Barth authored
This patch folds the functionality from AnimatedSimulation into Timeline.
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- 03 Oct, 2015 2 commits
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Adam Barth authored
The only client wants a zero-based duration.
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Adam Barth authored
This patch prepares us to switch to using integers when handing off the animation time from the engine to the framework.
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- 08 Sep, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
Move the animation libraries into src/animation and change importers to use package:sky/animation.dart. Also, move scheduler.dart into the animation library so that the animation library can be self-contained.
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- 17 Aug, 2015 1 commit
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Hixie authored
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- 13 Aug, 2015 1 commit
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Matt Perry authored
1. We would assert if you tried to start an animation from within an animation status callback. This is a common pattern, so I fixed this assert (in Ticker._tick). 2. We would assert for animations with duration under a millisecond. Fixed. Also removed the workarounds assocated with #1.
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- 28 Jul, 2015 2 commits
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Chinmay Garde authored
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Chinmay Garde authored
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- 16 Jul, 2015 1 commit
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Collin Jackson authored
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