1. 09 Jul, 2020 1 commit
  2. 11 Jun, 2020 1 commit
  3. 27 Jan, 2020 1 commit
  4. 25 Jan, 2020 1 commit
  5. 17 Jan, 2020 2 commits
  6. 08 Jan, 2020 1 commit
  7. 16 Dec, 2019 1 commit
  8. 05 Dec, 2019 1 commit
    • Greg Spencer's avatar
      Overridable default platform key bindings (#45102) · f7d16161
      Greg Spencer authored
      This adds actions and shortcuts arguments to WidgetsApp (and MaterialApp and CupertinoApp) to allow developers to override the default mappings on an application, and to allow for a more complex definition of the default mappings.
      
      I've stopped using SelectAction here, in favor of using ActivateAction for all activations, but haven't removed it, to avoid a breaking change, and to allow a common base class for these types of actions. This is because some platforms use the same mapping (web) for both kinds of activations (both select and activate).
      f7d16161
  9. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  10. 26 Nov, 2019 1 commit
    • Greg Spencer's avatar
      Keyboard scrolling of Scrollable (#45019) · 0190e404
      Greg Spencer authored
      This adds the ability to scroll and page up/down in a Scrollable using the keyboard. Currently, the macOS bindings use Platform.isMacOS as a check, but we'll switch that to be defaultTargetPlatform == TargetPlatform.macOS once that exists.
      0190e404
  11. 28 Aug, 2019 1 commit
  12. 03 Aug, 2019 1 commit
  13. 11 Mar, 2019 1 commit
    • stuartmorgan's avatar
      Add support for scrollwheels (#22762) · 5922a40e
      stuartmorgan authored
      Adds support for discrete scroll events, such as those sent by a scroll wheel.
      
      Includes the plumbing to convert, dispatch, and handle these events, as well as
      Scrollable support for consuming them.
      5922a40e
  14. 25 Feb, 2019 1 commit
    • jslavitz's avatar
      Breaks the moveBy call from drag and dragFrom into two separate calls and... · 47724f97
      jslavitz authored
      Breaks the moveBy call from drag and dragFrom into two separate calls and changes the default behavior of DragStartBehavior to DragStartBehavior.start (#26438)
      
      * Breaking change which sets the default DragStartBehavior to DragStartBehavior.start and changes WidgetTester.drag and WidgetTester.dragFrom by breaking the moveBy function call into multiple pieces.
      47724f97
  15. 30 Jan, 2019 1 commit
  16. 02 Nov, 2018 1 commit
  17. 16 Oct, 2018 1 commit
  18. 12 Sep, 2018 1 commit
  19. 02 Aug, 2018 1 commit
  20. 27 Jul, 2018 1 commit
  21. 23 Jul, 2018 1 commit
  22. 16 Jul, 2018 2 commits
  23. 19 Apr, 2018 1 commit
    • xster's avatar
      Fine-tune iOS's scroll start feel (#16721) · 133c98a8
      xster authored
      * Fine-tune iOS's scroll start feel
      
      * remove negations in doc
      
      * Our own dart-side gesture arena also contributes to the 'jerk'. Make sure that snap is accounted as well.
      
      * Added more code comments from review.
      133c98a8
  24. 11 Jan, 2018 1 commit
  25. 30 Nov, 2017 1 commit
  26. 20 Sep, 2017 1 commit
    • xster's avatar
      Scroll momentum builds on iOS with repeated flings (#11685) · 59b94185
      xster authored
      * Record original pointer event timestamp
      
      * review
      
      * review
      
      * review
      
      * Matched motions with iOS. Didn’t add overscroll spring clamps and fix tests yet.
      
      * clamp max overscroll transfer
      
      * Add test
      
      * review notes, moved things around
      
      * remove function passing indirection
      
      * review
      
      * Replace stopwatch with timestamp from #11988
      
      * move static
      
      * Review
      59b94185
  27. 02 May, 2017 1 commit
    • Ian Hickson's avatar
      Tapping a ScrollView during overscroll got it stuck. (#9721) · f64bfba8
      Ian Hickson authored
      Fixes https://github.com/flutter/flutter/issues/8476
      
      More detailed list of changes in this patch:
      
      * Replaced the didTouch special logic with more generic logic that
        uses Activities instead. Now instead when you tap down the
        Scrollable calls `hold()` which begins a HoldScrollActivity which is
        a hybrid of DragStartDetails and IdleScrollActivity and can be
        canceled. When you let go, it gets canceled and that goes ballistic.
      
      * Make DragGestureRecognizer more aggressive about grabbing pointers,
        otherwise a second pointer in a situation with competing horizontal
        and vertical recognizers always gets taken by the other one.
      
      * Fixed the _GestureSemantics widget to call the "down" callbacks so
        that it follows the same pattern as "real" interactions.
      
      * Added tests for the above.
      
      * Added a hashCode to ScrollActivity.toString (and subclasses).
      
      * Added a toString to ScrollDragController, and include it in
        DragScrollActivity's toString.
      
      * s/coorindator/coordinator/
      
      * Add a comment in DragStartDetails to distinguish it from the
        otherwise identical DragDownDetails, so we're not tempted to merge
        them.
      f64bfba8
  28. 07 Apr, 2017 1 commit
  29. 04 Mar, 2017 1 commit
  30. 17 Feb, 2017 1 commit
    • Adam Barth's avatar
      Two becomes one (#8253) · e0b12ca1
      Adam Barth authored
      Rename all the "2" classes related to scrolling to remove the "2". Now that the
      old scrolling code is gone, we don't need to use the suffix.
      e0b12ca1
  31. 09 Feb, 2017 1 commit
  32. 07 Feb, 2017 1 commit
  33. 03 Feb, 2017 1 commit
    • Adam Barth's avatar
      Reparameterize Scrollable2 (#7853) · 072cce88
      Adam Barth authored
      This patch makes a number of changes to how you can configure a
      Scrollable2:
      
       - The ScrollPhysics is now responsible for creating the ScrollPosition.
         You can override the ScrollPhysics by supplying a `physics` argument
         to `Scrollable`, and the new physics you supply will be applied to
         the default physics inherited from the ScrollBehavior.
      
       - This patch removes the ScrollPosition/AbsoluteScrollPosition split as
         all clients were operating in pixels anyway and the split made the
         code very difficult to follow.
      
       - ScrollPosition no longer depends directly on Scrollable2State.
         Instead, it depends on an abstract interface that Scrollable2State
         implements. This change has two benefits:
      
          a) It removes the circular dependency between ScrollPosition and
             Scrollable2State, which lets us split the code for these classes
             (and several other classes that got wrapped up in that cycle) into
             separate libraries for easier maintenance.
      
          b) ScrollPosition is no longer bound to Scrollable2, which means you
             could use the behavior machinery to drive other sorts of widgets.
             For example, we could use it to drive Scrollabe1 if we wanted.
      072cce88
  34. 02 Feb, 2017 1 commit
  35. 27 Jan, 2017 1 commit
  36. 21 Jan, 2017 1 commit