- 15 Mar, 2016 1 commit
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Adam Barth authored
The problem was we were using a tap gesture to stop the motion of the drawer and a drag gesture to settle it. That can cause a broken lifecycle. Now we use a single drag recognizer to drive the whole lifecycle. Fixes #775 Fixes #1276
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- 13 Mar, 2016 1 commit
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Adam Barth authored
Fixes #2353
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- 16 Dec, 2015 1 commit
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Ian Hickson authored
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- 03 Dec, 2015 1 commit
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Adam Barth authored
This patch restructures how we handle drawer. The drawer is now a child of the Scaffold, which wraps the Drawer in a DrawerController. The DrawerController manages the interaction with the navigator as well as the edge swiping. The DrawerController's state machine is driven almost entirely off its Performance, which it now owns completely. Fixes #90 Fixes #187 Fixes #192 Fixes #194 Fixes #604
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- 30 Nov, 2015 1 commit
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Hixie authored
To make it easier to avoid pushing twice in one frame, provide a transaction mechanism for the navigator.
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- 23 Nov, 2015 1 commit
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Adam Barth authored
This package contains WidgetTester, which is very useful when writing tests for widgets.
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- 16 Nov, 2015 1 commit
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Hixie authored
- force the time dilation to 1.0 for the Widget tests, so that a local change doesn't break all the tests during development. - add missing license block to all the files. - set ui.window.onBeginFrame to null when you use WidgetTester, so that the engine doesn't trigger any confusing frames after our fake frames.
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- 27 Oct, 2015 1 commit
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Ian Hickson authored
- Change RouteArguments to pass the route's BuildContext rather than the Navigator. This caused the bulk of the examples/ and .../test/ changes (those are mostly mechanical changes). It also meant I could simplify Navigator.of(). - Make initState() actually get called when the State's Element is in the tree, so you can use Foo.of() functions there. Added a test for this also. - Provide a RouteWidget so that routes have a position in the Widget tree. The bulk of the route logic is still in a longer-lived Route object for now. - Make Route.setState() only rebuild the actual route, not the whole navigator. - Provided a Route.of(). - Provided a Route.writeState / Route.readState API that tries to identify the clients by their runtimeType, their key, and their ancestors keys, up to the nearest ancestor with a GlobalKey. - Made scrollables hook into this API to track state. Added a test to make sure this works. - Fix the debug output of GestureDetector and the hashCode of MixedViewport. - Fixed ScrollableWidgetListState<T> to handle infinite lists.
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- 22 Oct, 2015 1 commit
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Adam Barth authored
Now you don't need to pass the navigator around everywhere.
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- 16 Oct, 2015 1 commit
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Hixie authored
(These are all the debugging-related fixes and trivial typo fixes that I extracted out of my heroes branch.) Fix rendering.dart import order. Introduce a debugLabel for Performances so that when you create a performance, you can tag it so that if later you print it out, you can figure out which performance it is. Allow the progress of a PerformanceView to be determined (but not set). Allow subclasses of PerformanceView that are constants to be created by defining a constant constructor for PerformanceView. Introduce a debugPrint() method that throttles its output. This is a test to see if it resolves the problems people have been having with debugDumpRenderTree() et al having their output corrupted on Android. It turns out (according to some things I read On The Internets) that Android only has a 64KB kernel buffer for its logs and and if you output to it too fast, it'll drop data on the floor. If this does in fact reliably resolve this problem, we should probably move the fix over to C++ land (where "print" is implemented) so that any use of print is handled (avoiding the interleaving problem we have now if you use both debugPrint() and print()). Fix a bug with the debugging code for "size". In the specific case of a RenderBox having a parent that doesn't set parentUsesSize, then later the parent setting parentUsesSize but the child having its layout short-circuited (e.g. because the constraints didn't change), we didn't update the _DebugSize object to know that now it's ok that the size be used by the parent, and we'd assert. Also, allow a _DebugSize to be used to set the size of yourself. Previously you could only set your size from a regular Size or from your child's _DebugSize. Add more debugging information to various Widgets where it might be helpful. Make GlobalKey's toString() include the runtimeType so that when subclassing it the new class doesn't claim to be a GlobalKey instance. Include the Widget's key in the Element's description since we don't include it in the detailed description normally (it's in the name part). Fix a test that was returning null from a route.
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- 15 Oct, 2015 1 commit
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Jason Simmons authored
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- 10 Oct, 2015 1 commit
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Adam Barth authored
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- 09 Oct, 2015 2 commits
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Adam Barth authored
MaterialApp assumes that you're using material design. Also move radial reaction and fix imports for stats box.
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Adam Barth authored
These are now part of material.dart.
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- 08 Oct, 2015 1 commit
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Hixie authored
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