1. 30 May, 2018 1 commit
  2. 03 May, 2018 1 commit
  3. 22 Mar, 2018 1 commit
    • Ian Hickson's avatar
      Clean up the existing Navigator API. (#15718) · aba0379d
      Ian Hickson authored
      This is not a grand refactor yet, it's just cleaning up what we have
      already, so that people who keep using this API (e.g. dialogs) have
      something coherent to deal with.
      
      The major changes are that Navigator and NavigatorState have the same
      API now, that most of the examples use `<void>` instead of `<Null>`,
      that the navigator observer can see replaces, and that the `settings`
      is moved from ModalRoute to Route. I also cleaned up some of the API
      documentation.
      aba0379d
  4. 14 Dec, 2017 1 commit
  5. 12 Dec, 2017 1 commit
  6. 04 Dec, 2017 1 commit
  7. 25 Nov, 2017 1 commit
  8. 22 Nov, 2017 1 commit
    • Ian Hickson's avatar
      Popup menus RTL (#13110) · 34ba6be9
      Ian Hickson authored
      This fixes the popup menu code to do a better job of expanding
      smoothly regardless of which side of the screen it's on. It still
      results in a bidirection growth when positioned at the bottom of the
      screen, so maybe we'll need to animate menus differently, but that's
      a problem for another patch.
      
      Also, improve some docs and provide RelativeRect.toSize which I needed
      at one point while building this patch (though it didn't survive all
      the way to the end).
      34ba6be9
  9. 17 Aug, 2017 1 commit
  10. 06 May, 2017 1 commit
  11. 05 May, 2017 1 commit
  12. 23 Apr, 2017 1 commit
  13. 21 Apr, 2017 1 commit
  14. 11 Apr, 2017 1 commit
    • xster's avatar
      Rename State.config to widget everywhere (#9273) · 89a7fdfc
      xster authored
      Rename State.config to State.widget
      Rename State.didUpdateConfig to State.didUpdateWidget
      Renamed all State subclasses' local variables named config to something else
      89a7fdfc
  15. 05 Apr, 2017 1 commit
  16. 31 Mar, 2017 1 commit
  17. 20 Mar, 2017 1 commit
  18. 04 Mar, 2017 1 commit
  19. 22 Jan, 2017 1 commit
  20. 23 Oct, 2016 1 commit
  21. 14 Oct, 2016 1 commit
  22. 29 Sep, 2016 1 commit
  23. 26 Sep, 2016 1 commit
    • Ian Hickson's avatar
      Turn off AnimationControllers when not in use (#5902) · 9e673853
      Ian Hickson authored
      This requires all AnimationController objects to be given a
      TickerProvider, a class that can create the Ticker.
      
      It also provides some nice mixins for people who want to have their
      State provide a TickerProvider. And a schedulerTickerProvider for those
      cases where you just want to see your battery burn.
      
      Also, we now enforce destruction order for elements.
      9e673853
  24. 23 Aug, 2016 1 commit
  25. 27 Jul, 2016 1 commit
    • Adam Barth's avatar
      Don't rebuild routes on the second animation frame (#5097) · 8219ab61
      Adam Barth authored
      Previously we would rebuild every route on the second animation frame to
      rejigger the offstage bit and the animations. Now we build the page once and
      update the offstage bit in place and update the animations using
      ProxyAnimations.
      8219ab61
  26. 03 Jun, 2016 1 commit
    • Adam Barth's avatar
      Convert drag gestures to use details objects (#4343) · 2d4acb80
      Adam Barth authored
      Previously we supplied individual parameters to the various drag and pan
      callbacks. However, that approach isn't extensible because each new
      parameter is a breaking change to the API.
      
      This patch makes a one-time breaking change to the API to provide a
      "details" object that we can extend over time as we need to expose more
      information. The first planned extension is adding enough information to
      accurately produce an overscroll glow on Android.
      2d4acb80
  27. 03 May, 2016 1 commit
  28. 08 Apr, 2016 1 commit
  29. 07 Apr, 2016 1 commit
  30. 14 Mar, 2016 1 commit
  31. 12 Mar, 2016 5 commits
  32. 06 Mar, 2016 1 commit
  33. 27 Feb, 2016 1 commit
    • Adam Barth's avatar
      Remove AnimationDirection · 3bbeee7b
      Adam Barth authored
      This concept is now private to AnimationController. All the clients actually
      want the AnimationStatus.
      3bbeee7b
  34. 14 Feb, 2016 1 commit
    • Adam Barth's avatar
      Add a Velocity class to be explicit about units · 4fb47600
      Adam Barth authored
      We were using an Offset, which represented pixels/second, but it wasn't
      clear to clients whether that was pixels/ms. Now we use a Velocity class
      that is explict about the units.
      
      Fixes #1510
      Fixes #785
      4fb47600
  35. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  36. 20 Jan, 2016 1 commit
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875