- 14 Oct, 2017 1 commit
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Greg Spencer authored
This lets us preview widgets in the gallery using small, normal, large, and HUGE text. Added selections to the main drawer for these options. Defaults to "normal", obviously.
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- 02 Oct, 2017 1 commit
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Adam Barth authored
Alignment will eventually replace FractionalOffset.
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- 26 Sep, 2017 1 commit
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Sarah Zakarias authored
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- 21 Sep, 2017 1 commit
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Alexandre Ardhuin authored
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- 08 Sep, 2017 1 commit
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Adam Barth authored
* Rename BannerLocation enum values * topLeft -> topStart * topRight -> topEnd * bottomLeft -> bottomStart * bottomRight -> bottomEnd These names will make it easier for us to adjust the location of the banner in right-to-left mode. See the discussion on flutter-dev. * Add RTL support for Banner Fixes #11905
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- 14 Jul, 2017 1 commit
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Michael Goderbauer authored
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- 08 Jun, 2017 1 commit
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Alexandre Ardhuin authored
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- 07 Jun, 2017 1 commit
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Alexandre Ardhuin authored
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- 12 May, 2017 1 commit
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- 27 Apr, 2017 1 commit
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Jason Simmons authored
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- 23 Apr, 2017 1 commit
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Alexandre Ardhuin authored
* more widget const constructors * prefer const constructors * address review comments
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- 21 Apr, 2017 2 commits
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Adam Barth authored
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Alexandre Ardhuin authored
* make @immutable const * fix build
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- 11 Apr, 2017 1 commit
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xster authored
Rename State.config to State.widget Rename State.didUpdateConfig to State.didUpdateWidget Renamed all State subclasses' local variables named config to something else
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- 07 Apr, 2017 1 commit
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Ian Hickson authored
Aggressively apply the const lint.
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- 31 Mar, 2017 1 commit
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Alexandre Ardhuin authored
* add @required when there's an assert not null * address review comments
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- 17 Mar, 2017 1 commit
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Adam Barth authored
This machinery is useful for arbitrary boxes (e.g., with FittedBox). Fixes #6463
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- 09 Feb, 2017 1 commit
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Ian Hickson authored
Move the back button and drawer opening logic into the app bar. Move the tap-status-bar-to-scroll-to-top logic to using ScrollControllers. Provide a PrimaryScrollController and a `primary` flag on scroll views. Make it possible to track when a route becomes or stops being poppable.
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- 30 Nov, 2016 1 commit
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Collin Jackson authored
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- 23 Nov, 2016 1 commit
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Hans Muller authored
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- 09 Nov, 2016 1 commit
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Chinmay Garde authored
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- 04 Nov, 2016 1 commit
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Jason Simmons authored
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- 19 Oct, 2016 1 commit
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Ian Hickson authored
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- 28 Sep, 2016 1 commit
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Adam Barth authored
To match the Align widget (and several other widgets). Fixes #6101
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- 26 Sep, 2016 1 commit
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Ian Hickson authored
This requires all AnimationController objects to be given a TickerProvider, a class that can create the Ticker. It also provides some nice mixins for people who want to have their State provide a TickerProvider. And a schedulerTickerProvider for those cases where you just want to see your battery burn. Also, we now enforce destruction order for elements.
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- 25 Aug, 2016 1 commit
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Hans Muller authored
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- 24 Aug, 2016 1 commit
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Collin Jackson authored
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- 18 Aug, 2016 2 commits
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Hans Muller authored
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Hans Muller authored
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- 16 Aug, 2016 1 commit
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Hans Muller authored
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- 05 Aug, 2016 2 commits
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Adam Barth authored
We don't yet know how to do this without poping during hero animations.
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Adam Barth authored
Now the flexible space bar computes its effect from its size rather than from the Scaffold's animation.
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- 04 Aug, 2016 1 commit
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Hans Muller authored
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- 29 Jul, 2016 3 commits
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Adam Barth authored
These now have sorter names to make the callers less verbose.
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Adam Barth authored
These let you add Align widget to the inside or outside of a container. Several customers have asked for these properties. Fixes #4950
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Adam Barth authored
Some folks didn't realize these existed and asked us to add them. By using them in examples, hopefully folks will discover them more easily.
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- 28 Jul, 2016 1 commit
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Hans Muller authored
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- 11 Jul, 2016 1 commit
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Hans Muller authored
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- 21 Jun, 2016 1 commit
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Ian Hickson authored
Anywhere that accepted IconData now accepts either an Icon or an ImageIcon. Places that used to take an IconData in an `icon` argument, notably IconButton and DrawerItem, now take a Widget in that slot. You can wrap the value that used to be passed in in an Icon constructor to get the same result. Icon itself now takes the icon as a positional argument, for brevity. ThemeData now has an iconTheme as well as a primaryIconTheme, the same way it has had a textTheme and primaryTextTheme for a while. IconTheme.of() always returns a value now (though that value itself may have nulls in it). It defaults to the ThemeData.iconTheme. IconThemeData.fallback() is a new method that returns an icon theme data structure with all fields filled in. IconTheme.merge() is a new constructor that takes a context and creates a widget that mixes in the new values with the inherited values. Most places that introduced an IconTheme widget now use IconTheme.merge. IconThemeData.merge and IconThemeData.copyWith act in a way analogous to the similarly-named members of TextStyle. ImageIcon is introduced. It acts like Icon but takes an ImageProvider instead of an IconData. Also: Fix the analyzer to actually check the stocks app.
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- 16 Jun, 2016 1 commit
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Ian Hickson authored
Overview ======== This patch refactors images to achieve the following goals: * it allows references to unresolved assets to be passed around (previously, almost every layer of the system had to know about whether an image came from an asset bundle or the network or elsewhere, and had to manually interact with the image cache). * it allows decorations to use the same API for declaring images as the widget tree. It requires some minor changes to call sites that use images, as discussed below. Widgets ------- Change this: ```dart child: new AssetImage( name: 'my_asset.png', ... ) ``` ...to this: ```dart child: new Image( image: new AssetImage('my_asset.png'), ... ) ``` Decorations ----------- Change this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: DefaultAssetBundle.of(context).loadImage('my_asset.png'), ... ), ... ), child: ... ) ``` ...to this: ```dart child: new DecoratedBox( decoration: new BoxDecoration( backgroundImage: new BackgroundImage( image: new AssetImage('my_asset.png'), ... ), ... ), child: ... ) ``` DETAILED CHANGE LOG =================== The following APIs have been replaced in this patch: * The `AssetImage` and `NetworkImage` widgets have been split in two, with identically-named `ImageProvider` subclasses providing the image-loading logic, and a single `Image` widget providing all the widget tree logic. * `ImageResource` is now `ImageStream`. Rather than configuring it with a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`. * `ImageCache.load` and `ImageCache.loadProvider` are replaced by `ImageCache.putIfAbsent`. The following APIs have changed in this patch: * `ImageCache` works in terms of arbitrary keys and caches `ImageStreamCompleter` objects using those keys. With the new model, you should never need to interact with the cache directly. * `Decoration` can now be `const`. The state has moved to the `BoxPainter` class. Instead of a list of listeners, there's now just a single callback and a `dispose()` method on the painter. The callback is passed in to the `createBoxPainter()` method. When invoked, you should repaint the painter. The following new APIs are introduced: * `AssetBundle.loadStructuredData`. * `SynchronousFuture`, a variant of `Future` that calls the `then` callback synchronously. This enables the asynchronous and synchronous (in-the-cache) code paths to look identical yet for the latter to avoid returning to the event loop mid-paint. * `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever. * `ImageConfiguration`, a class that describes parameters that configure the `AssetImage` resolver. The following APIs are entirely removed by this patch: * `AssetBundle.loadImage` is gone. Use an `AssetImage` instead. * `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor` used to handle. * `RawImageResource` and `AsyncImage` are gone. The following code-level changes are performed: * `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`, and `RawResourceImage`, lives in `image.dart`. * `DecoratedBox` and `Container` live in their own file now, `container.dart` (they reference `image.dart`). DIRECTIONS FOR FUTURE RESEARCH ============================== * The `ImageConfiguration` fields are mostly aspirational. Right now only `devicePixelRatio` and `bundle` are implemented. `locale` isn't even plumbed through, it will require work on the localisation logic. * We should go through and make `BoxDecoration`, `AssetImage`, and `NetworkImage` objects `const` where possible. * This patch makes supporting animated GIFs much easier. * This patch makes it possible to create an abstract concept of an "Icon" that could be either an image or a font-based glyph (using `IconData` or similar). (see https://github.com/flutter/flutter/issues/4494) RELATED ISSUES ============== Fixes https://github.com/flutter/flutter/issues/4500 Fixes https://github.com/flutter/flutter/issues/4495 Obsoletes https://github.com/flutter/flutter/issues/4496
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