- 26 May, 2016 1 commit
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Adam Barth authored
We weren't listening to the decorations to see when they loaded. Fixes #4185
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- 12 May, 2016 1 commit
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pq authored
It's safe to remove the unneeded `void`s from setters since the blocking issues in the `always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/). We can also safely flip the bit on `avoid_return_types_on_setters`.
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- 22 Apr, 2016 1 commit
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Adam Barth authored
Fixes #3501
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- 08 Apr, 2016 1 commit
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Adam Barth authored
The dartdoc will continue until morale improves.
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- 01 Apr, 2016 1 commit
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Adam Barth authored
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- 31 Mar, 2016 2 commits
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Adam Barth authored
Also, fill out other documentation for these widgets. Fixes #967
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Adam Barth authored
The touch ripple now starts at the touch location instead of being centered on the widget. Fixes #2652
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- 21 Mar, 2016 1 commit
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Adam Barth authored
Fixes #2621
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 12 Mar, 2016 4 commits
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Adam Barth authored
This patch renames StatelessComponent to StatelessWidget and StatefulComponent to StatefulWidget. Fixes #2308
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Hixie authored
And fix the zillion issues that uncovered.
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Ian Hickson authored
This reverts commit f41b3411, reversing changes made to e33d8d96. This was a bad check-in due to my mangling uploading a new version of the branch from a different machine. This reverts https://github.com/flutter/flutter/pull/2639 and will be replaced by https://github.com/flutter/flutter/pull/2640
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Hixie authored
And fix the zillion issues that uncovered.
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- 11 Mar, 2016 1 commit
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Adam Barth authored
We'll need this for RTL support because the RTL state will live in the widget tree. Also, remove the `oldWidget` argument to updateRenderObject because there aren't any clients for it.
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- 01 Mar, 2016 1 commit
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Adam Barth authored
Fixes #1381
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- 25 Feb, 2016 1 commit
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Adam Barth authored
There's no reason to make clients supply a PointerRounter and a GestureArena when constructing gesture recognizers. These objects are statics and the gesture recognizers can just grab them directly. Also, remove the callback constructor arguments. Almost no code used them. Instead, people seem to prefer using the `..` operator to set callbacks on the recognizers. Removing the arguments removes a bunch of boilerplate.
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- 14 Feb, 2016 1 commit
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Adam Barth authored
We were using an Offset, which represented pixels/second, but it wasn't clear to clients whether that was pixels/ms. Now we use a Velocity class that is explict about the units. Fixes #1510 Fixes #785
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- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 20 Jan, 2016 1 commit
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Adam Barth authored
After this patch, there aren't any direct uses of Performance in material.dart.
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- 14 Dec, 2015 2 commits
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Ian Hickson authored
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Ian Hickson authored
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- 09 Dec, 2015 1 commit
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Adam Barth authored
We might want to let folks customize the inactive color too, but customizing the active color is a good place to start.
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- 08 Dec, 2015 2 commits
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Adam Barth authored
After this patch, if you try to use a widget that depends on being enclosed in a material, you now get an assert and a debugPrint if you're not inside a material. Fixes #243
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Ian Hickson authored
Factor out a reusable interface called Decoration from BoxDecoration. Make all the consumers of BoxDecoration and the erstwhile BoxPainter into consumers of Decoration. Make a BoxPainter be something you get from a Decoration, rather than something to which you pass a BoxDecoration. Rename Shape to BoxShape now that it's documented specifically as applying to boxes. Move EdgeDims to its own file. Move FractionalOffset up so that it's with the other helper classes in its file rather than alone at the end. Minor change to RenderClipOval's hit testing to avoid taking an unnecessary square root. Rename BoxDecorationPosition to DecorationPosition since RenderDecoratedBox now takes any Decoration. Implement hit testing for rounded rects. Rename AnimatedBoxDecorationValue to AnimatedDecorationValue, and make it support lerping across any Decoration (by deferring to the objects involved).
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- 05 Dec, 2015 2 commits
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Ian Hickson authored
Instead of PointerInputEvent having a "type" field, we now have a different class for each pointer type. This has ripple effects throughout the system. I also did code cleanup in affected files while I was there.
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Adam Barth authored
We can just use Canvas now. The two are the same thing.
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- 02 Dec, 2015 1 commit
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Jason Simmons authored
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- 27 Nov, 2015 1 commit
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Adam Barth authored
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- 26 Nov, 2015 3 commits
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Adam Barth authored
Also, refactor more common code into RenderToggleable and handle dark themes more correctly. Fixes #601
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Adam Barth authored
- These controls now have proper radial reactions. - You can drag the switch. - The radio button animates properly. - There's a demo in the Material Gallery
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Adam Barth authored
Fixes #219
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- 18 Nov, 2015 1 commit
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Hans Muller authored
Shadows now render as three seprate MaskFilter.blur components per the most recent Material spec. The shadows Map was replaced by a similar Map called elevationToShadow with entries that match the 10 elevations specifed by http://www.google.com/design/spec/what-is-material/elevation-shadows.html. The "level" property (many classes) is now called "elevation", to match the Material spec. BoxShadow now includes a spreadRadius parameter - as in CSS box-shadow. Renamed the BoxShadow blur property to blurRadius to further align BoxShadow with CSS box-shadow.
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- 03 Nov, 2015 1 commit
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Jason Simmons authored
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- 26 Oct, 2015 1 commit
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Hixie authored
Make Radio widgets take a type that describes the type of their value, so that you can catch when you use the wrong value. Standardise on ValueChanged<Foo> instead of having a FooValueChanged for every value of Foo.
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- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 16 Oct, 2015 1 commit
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Adam Barth authored
The goal is to follow the guidelines in https://github.com/flutter/engine/blob/master/sky/specs/style-guide.md#packages Fixes #1638
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- 13 Oct, 2015 1 commit
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Kris Giesing authored
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- 12 Oct, 2015 1 commit
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Hixie authored
Add type annotations in many places. Fix some identifiers to have more lint-satisfying names. Make all operator==s consistent in style. Reorder some functions for consistency. Make ParentData no longer dynamic, and fix all the code around that.
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- 10 Oct, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
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