- 14 Mar, 2018 1 commit
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Alexandre Ardhuin authored
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- 09 Feb, 2018 2 commits
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Alexander Markov authored
Includes: * Exclude frontend_server from the license crawl (https://github.com/flutter/engine/pull/4645) * Make native wrapper classes non-abstract (https://github.com/flutter/engine/pull/4607) * Restrict clang-format to C, C++, Obj-C, Obj-C++ (https://github.com/flutter/engine/pull/4654)
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Alexander Aprelev authored
* Roll engine to pre-dart roll * Roll engine to pick up updated dart * Apply Map changes * Move to dev.22 * Fix some analysis issues * Silent analyzer * More consts * More const massaging * Yet more const massaging * Yet more const massaging * Use nonconst()
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- 01 Feb, 2018 1 commit
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Alexandre Ardhuin authored
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- 07 Dec, 2017 1 commit
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Ian Hickson authored
This allows the scheduler library to depend on the services library and the painting library to depend on the scheduler library without the services library having to depend on the scheduler library. While I was at it I also cleaned up some of the binding logic: the licenses logic can now be overridden (and the test library does so), and the image cache can now be overridden as well.
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- 02 Nov, 2017 1 commit
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Greg Spencer authored
In order to allow chips to be properly drawn when they expand in size (without using IntrinsicHeight), I needed a BoxDecoration shape that would be dependent upon the rendered height of the widget. This seemed to be pretty generally useful, so I added a new ShapeDecoration called StadiumBorder. It uses the minimum dimension to adjust the BorderRadius of a rounded rect in the shape decoration. I also converted some uses of BoxShape to be case statements, updated the chips to use the StadiumBorder decoration, and updated some of the metrics to match the Material spec, as well as implementing lerping to and from StadiumBorder.
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- 20 Oct, 2017 2 commits
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Ian Hickson authored
This avoids some code duplication that existed before and will make further modifications easier.
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Ian Hickson authored
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