1. 30 Sep, 2019 1 commit
  2. 24 Sep, 2019 1 commit
  3. 11 Jun, 2019 1 commit
  4. 07 Jun, 2019 2 commits
  5. 06 Jun, 2019 1 commit
  6. 05 Jun, 2019 1 commit
  7. 04 Jun, 2019 1 commit
    • Gary Qian's avatar
      Text inline widgets, TextSpan rework (#33794) · 86862c1e
      Gary Qian authored
      * Merge in changes for inline widgets
      
      * Make analyzer happy, fix tests
      
      * Fix analyzer
      
      * Add missing doc
      
      * Docs on RichText
      
      * Fix analyzer some more
      
      * Remove whitespace at end of line
      
      * Update goldens
      
      * Text fixes
      
      * Analyzer
      86862c1e
  8. 11 Apr, 2019 1 commit
  9. 01 Mar, 2019 1 commit
    • Alexandre Ardhuin's avatar
      Add missing trailing commas (#28673) · 387f8854
      Alexandre Ardhuin authored
      * add trailing commas on list/map/parameters
      
      * add trailing commas on Invocation with nb of arg>1
      
      * add commas for widget containing widgets
      
      * add trailing commas if instantiation contains trailing comma
      
      * revert bad change
      387f8854
  10. 01 Feb, 2019 1 commit
  11. 12 Sep, 2018 1 commit
  12. 02 Aug, 2018 1 commit
  13. 27 Jul, 2018 1 commit
  14. 23 Jul, 2018 1 commit
  15. 16 Jul, 2018 2 commits
  16. 25 May, 2018 1 commit
    • Emmanuel Garcia's avatar
      Fix #16464 · c4d6311a
      Emmanuel Garcia authored
      * Fix #16464: Pass hit test when a big child is inside RenderFittedBox, RenderTransform, RenderFractionalTranslation, or RenderFollowerLayer
      
      * Override `hitTestChildren`
      
      * RenderTransform and RenderFollowerLayer shouldn't check if they are hit
      themselves
      
      * Test the hit test for translated child into translated box
      
      * Add hit test for `FractionalTranslation`
      
      * Don't check if RenderFractionalTranslation is hit themself
      
      * Add hit test for FractionalTranslation
      
      * Add test for FractionalTranslation
      c4d6311a
  17. 31 Jan, 2018 1 commit
    • amirh's avatar
      Support arbitrary shaped Material. (#14367) · 0672055a
      amirh authored
      For backward compatibility we keep supporting specifying the shape as a
      combination of MaterialType and borderRadius, and we just use that as a
      default when shapeBorder is null.
      
      To cleanup the implementation if shapeBorder was not specified we just
      translate the specified shape to a shapeBorder internally.
      I benchmarked paint, layout and hit testing, with the specialized shape
      clippers vs. the equivalent path clippers and did not see any
      significant performance difference.
      
      For testing, I extended the clippers/physicalShape matchers to match either the
      specialized shape or the equivalent shape.
      0672055a
  18. 12 Jan, 2018 1 commit