1. 04 Aug, 2020 2 commits
  2. 23 Jul, 2020 1 commit
  3. 16 Jul, 2020 1 commit
  4. 09 Jul, 2020 1 commit
  5. 06 Jul, 2020 1 commit
    • stuartmorgan's avatar
      Switch Windows to CMake (#60629) · 4b120501
      stuartmorgan authored
      * First pass at CMake files; untested
      
      * First pass of adding CMake generation logic on Windows
      
      * Misc fixes
      
      * Get bundling working, start incoprorating CMake build into tool
      
      * Fix debug, exe name.
      
      * Add resources
      
      * Move cmake.dart
      
      * Rip out all the vcxproj/solution plumbing
      
      * Fix plugin cmake generation
      
      * Build with cmake rather than calling VS directly
      
      * Adjust Windows plugin template to match standard header directory structure
      
      * Pass config selection when building
      
      * Partially fix multi-config handling
      
      * Rev template version
      
      * Share the CMake generation instead of splitting it out
      
      * VS build/run cycle works, with slightly awkward requirement to always build all
      
      * Update manifest
      
      * Plugin template fixes
      
      * Minor adjustments
      
      * Build install as part of build command, instead of separately
      
      * Test cleanup
      
      * Update Linux test for adjusted generated CMake approach
      
      * Plugin test typo fix
      
      * Add missing stub file for project test
      
      * Add a constant for VS generator
      4b120501
  6. 24 Jun, 2020 1 commit
  7. 23 Jun, 2020 1 commit
  8. 11 May, 2020 1 commit
  9. 04 May, 2020 1 commit
  10. 15 Apr, 2020 1 commit
  11. 14 Apr, 2020 1 commit
  12. 23 Mar, 2020 1 commit
    • stuartmorgan's avatar
      Add pre-stable support for create on Windows (#51895) · 685e9d1e
      stuartmorgan authored
      Adds initial support for flutter create of apps and plugins. This is derived from the current FDE example app and sample plugin, adding template values where relevant.
      
      Since the APIs/tooling/template aren't stable yet, the app template includes a version marker, which will be updated each time there's a breaking change. The build now checks that the template version matches the version known by that version of the tool, and gives a specific error message when there's a mismatch, which improves over the current breaking change experience of hitting whatever build failure the breaking change causes and having to figure out that the problem is that the runner is out of date. It also adds a warning to the create output about the fact that it won't be stable.
      
      Plugins don't currently have a version marker since in practice this is not a significant problem for plugins yet the way it is for runners; we can add it later if that changes.
      
      Fixes #30704
      685e9d1e
  13. 25 Feb, 2020 1 commit
    • stuartmorgan's avatar
      Automatically add plugin projects to Windows .sln (#51246) · 22c80777
      stuartmorgan authored
      Adds utility code for managing list of plugin projects within a solution file, updating them as the plugins change.
      
      This is a prototype of an approach to solution-level portion of Windows plugin tooling; it may not be what the final plugin handling on Windows uses, but it makes things much better in the short term, and gives us a baseline to evaluate other possible solution management systems against.
      
      Part of #32719
      22c80777
  14. 11 Feb, 2020 1 commit
  15. 07 Feb, 2020 1 commit
  16. 27 Jan, 2020 1 commit
  17. 17 Jan, 2020 1 commit
  18. 16 Jan, 2020 1 commit
  19. 07 Jan, 2020 1 commit
  20. 06 Jan, 2020 1 commit
  21. 02 Jan, 2020 1 commit
  22. 21 Dec, 2019 1 commit
  23. 19 Dec, 2019 1 commit
  24. 18 Dec, 2019 2 commits
  25. 17 Dec, 2019 1 commit
  26. 13 Dec, 2019 2 commits
  27. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  28. 23 Oct, 2019 1 commit
  29. 22 Oct, 2019 2 commits
  30. 16 Oct, 2019 1 commit
  31. 15 Oct, 2019 1 commit
  32. 11 Oct, 2019 1 commit
  33. 08 Oct, 2019 1 commit
  34. 27 Sep, 2019 1 commit
  35. 26 Sep, 2019 1 commit
    • stuartmorgan's avatar
      Add the beginnings of plugin support for Windows and Linux (#41015) · 56d68a90
      stuartmorgan authored
      Adds very preliminary support for Windows and Linux plugins:
      - Adds those platforms to the new plugin schema, initially supporting just a plugin class.
      - Adds C++ plugin registrant generation for any Windows or Linux plugins found.
      
      This doesn't have yet have any build tooling for either platform, so anyone using the generated registrant still needs to do manual build configuration. This reduces the manual work, however, and creates a starting point for future tooling work.
      
      As with all Windows and Linux work at this time, this is not final, and subject to change without warning in the future (e.g., Windows could potentially switch to a C# interface, or
      'linux' may change to 'gtk' or 'linux_gtk' in pubspec.yaml).
      56d68a90
  36. 24 Sep, 2019 1 commit