- 12 Jan, 2016 1 commit
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Adam Barth authored
This patch adds ShaderLayer and makes ShaderMask use it. Fixes #1155
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- 16 Dec, 2015 1 commit
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Ian Hickson authored
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- 23 Nov, 2015 1 commit
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Adam Barth authored
This package contains WidgetTester, which is very useful when writing tests for widgets.
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- 16 Nov, 2015 1 commit
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Hixie authored
- force the time dilation to 1.0 for the Widget tests, so that a local change doesn't break all the tests during development. - add missing license block to all the files. - set ui.window.onBeginFrame to null when you use WidgetTester, so that the engine doesn't trigger any confusing frames after our fake frames.
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- 15 Oct, 2015 1 commit
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Jason Simmons authored
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- 10 Oct, 2015 3 commits
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Adam Barth authored
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Adam Barth authored
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Adam Barth authored
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- 03 Oct, 2015 1 commit
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Hans Muller authored
The ShaderMask widget enables rendering its child with an alpha channel defined by a Shader. For example if the Shader was a linear gradient in alpha then the component behind the ShaderMask's child would appear wherever the gradient's alpha value was not fully opaque. The card_collection.dart example demonstrates this. Select the "Let the sun shine" checkbox in the app's drawer.
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