- 11 Mar, 2016 1 commit
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Chinmay Garde authored
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- 10 Mar, 2016 3 commits
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Adam Barth authored
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Adam Barth authored
Fixes #2569
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yjbanov authored
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- 08 Mar, 2016 3 commits
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Ian Hickson authored
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Collin Jackson authored
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Hixie authored
Previously, we would show 4 progress bars, which made it very unclear what was going on since we'd just said "downloading engine". Now each separate thing we download has its own announcement. Eventually we should probably only download Dart, then do the rest of this inside the flutter tool, as necessary.
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- 04 Mar, 2016 1 commit
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Ian Hickson authored
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- 03 Mar, 2016 2 commits
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Ian Hickson authored
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Adam Barth authored
This change brings in a new version of Mojo, which has improved Mozart interfaces.
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- 02 Mar, 2016 4 commits
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Chinmay Garde authored
iOS Simulator: Attempt 'sideloading' the updated Flutter application if the application runner is already up * This makes the turnaround times < 2 seconds on the iOS simulator. * Also bumps the engine to use the new engine required to support the flags.
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John McCutchan authored
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yjbanov authored
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Adam Barth authored
Rather than managing all the Material Design icons manually, we now manage them using an icon font. The icon font contains glyphs for each icon in an efficient vector format. This patch updates the FLX tooling to include the MaterialIcons font and updates the Icon widget to use the font instead of asset images. Fixes #2313 Fixes #2218 Fixes #2009 Fixes #994
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- 01 Mar, 2016 1 commit
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Noman authored
in china , appspot is blocked, but storage.googleapis.com can visited
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- 29 Feb, 2016 1 commit
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Adam Barth authored
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- 26 Feb, 2016 2 commits
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Adam Barth authored
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Chinmay Garde authored
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- 25 Feb, 2016 2 commits
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Chinmay Garde authored
Pulls in the following changed required for iOS: * Application identifiers are legal UTIs. * Dart precompiled dylib is not a candidate for dead code stripping. * Account for relative paths on readlink in SnapshotterInvoke
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Adam Barth authored
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- 20 Feb, 2016 1 commit
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Adam Barth authored
Downloading these packages from cloud storage simplifies our deployment story because we can upload to cloud storage automatically from the buildbot. This patch also switches the responsibility for downloading the engine artifacts to update_engine.sh. Centralizing this responsibility ensures that the packages and the binaries are always in sync.
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- 15 Feb, 2016 3 commits
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Ian Hickson authored
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Ian Hickson authored
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Adam Barth authored
This patch teaches the flutter command to download the Dart SDK into cache, removing another step from the Getting Started workflow. The version of the Dart SDK is controlled by the "dart-sdk.version" file in the bin/cache directory. Fixes #54
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- 08 Nov, 2015 1 commit
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Adam Barth authored
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- 05 Nov, 2015 1 commit
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Adam Barth authored
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