- 04 Feb, 2016 1 commit
-
-
Adam Barth authored
We want to normalize by w. Fixes #1585
-
- 03 Feb, 2016 1 commit
-
-
Kris Giesing authored
-
- 01 Feb, 2016 1 commit
-
-
Kris Giesing authored
-
- 31 Jan, 2016 1 commit
-
-
Adam Barth authored
Now the text input control knows how to move the caret when you tap inside the string. There's still some rough edges to polish up, but this patch is the first step. Fixes #108
-
- 30 Jan, 2016 1 commit
-
-
Adam Barth authored
This patch teaches the editing system to paint reasonable selections for single-line text fields, including for bidirectional text. Requires https://github.com/flutter/engine/pull/2318
-
- 27 Jan, 2016 1 commit
-
-
Hixie authored
-
- 23 Jan, 2016 1 commit
-
-
Adam Barth authored
Now the label animates from its inline position to above the text and the focus highlight grows into place.
-
- 19 Jan, 2016 1 commit
-
-
Devon Carew authored
-
- 18 Jan, 2016 2 commits
-
-
Ian Hickson authored
As part of this: - A lot of classes got new lerp functions, including e.g. TextStyle. - Theme's constructor story got overhauled. You can now configure everything if you really want to, and we're better about defaults. - Material no longer automatically animates its background color. (It still does for its shadow.) - Tabs try to get the indicator color from the theme. - The fields in ThemeData got reordered for sanity. - Theme.== and Theme.hashCode got fixed. - Typography got a bit of a spring cleaning. Fixes #613.
-
Ian Hickson authored
Also, some trivial fixes for things that I found while playing with the rendering library directly.
-
- 15 Jan, 2016 1 commit
-
-
Ian Hickson authored
Have BoxDecoration default to one-line dumps Style nits in a rendering example
-
- 14 Jan, 2016 1 commit
-
-
Ian Hickson authored
Some more asserts and toString info. Reorder some code to group lerp-related functions.
-
- 02 Jan, 2016 1 commit
-
-
Adam Barth authored
This patch make grid layout much more flexible. The behavior is factored out into a GridDelegate that's modeled after the custom layout delegates. The patch includes a MaxTileWidthGridDelegate that implements the old behavior and a FixedColumnCountGridDelegate that implements a grid layout with a fixed number of columns. Fixes #1048
-
- 30 Dec, 2015 1 commit
-
-
Ian Hickson authored
Also, trivial improvements to the baseline example that I made while unsuccessfully trying to reproduce a baseline bug.
-
- 24 Dec, 2015 1 commit
-
-
Ian Hickson authored
- Add RenderFractionalTranslation, a render box that does a translation based on a FractionalOffset. - Make FractionalOffset more like Offset - dx/dy instead of x/y - add /, ~/, % - add .zero - Add alongOffset and alongSize to FractionalOffset so that you can easily apply FractionalOffset to Offsets and Sizes. (Better name suggestions welcome.) - Add transformHitTests boolean to RenderTransform (also on RenderFractionalTranslation), and to classes based on it. - Remove the fade from Dismissable. We can add it back using the builder-with-child pattern like Draggable if we need it. See #1003 for tha feature request. - Rename a bunch of variables in dismissable.dart. - Change the test for dismissable to not handle leftwards dismisses one pixel different from rightwards dismisses, and cleaned up the resulting effect on the test (mostly making sure we had the right number of pumps, with comments explaining what each one was). Fixes #174.
-
- 14 Dec, 2015 1 commit
-
-
Ian Hickson authored
-
- 12 Dec, 2015 1 commit
-
-
Ian Hickson authored
-
- 11 Dec, 2015 1 commit
-
-
Adam Barth authored
- Adds dartdoc for all the `of` functions. - Renames Image to RawImage. This widget is rarely used and shouldn't take up such a nice global name. Fixes #361
-
- 10 Dec, 2015 2 commits
-
-
Ian Hickson authored
-
Florian Loitsch authored
-
- 09 Dec, 2015 1 commit
-
-
Adam Barth authored
Now with fewer lists.
-
- 08 Dec, 2015 1 commit
-
-
Ian Hickson authored
Factor out a reusable interface called Decoration from BoxDecoration. Make all the consumers of BoxDecoration and the erstwhile BoxPainter into consumers of Decoration. Make a BoxPainter be something you get from a Decoration, rather than something to which you pass a BoxDecoration. Rename Shape to BoxShape now that it's documented specifically as applying to boxes. Move EdgeDims to its own file. Move FractionalOffset up so that it's with the other helper classes in its file rather than alone at the end. Minor change to RenderClipOval's hit testing to avoid taking an unnecessary square root. Rename BoxDecorationPosition to DecorationPosition since RenderDecoratedBox now takes any Decoration. Implement hit testing for rounded rects. Rename AnimatedBoxDecorationValue to AnimatedDecorationValue, and make it support lerping across any Decoration (by deferring to the objects involved).
-
- 05 Dec, 2015 2 commits
-
-
Adam Barth authored
Fixes #766
-
Adam Barth authored
Fixes #158
-
- 04 Dec, 2015 1 commit
-
-
Adam Barth authored
-
- 26 Nov, 2015 1 commit
-
-
Hixie authored
Without this, you can't use AnimatedValue<FractionalOffset>, because its lerp() function uses the operators.
-
- 22 Nov, 2015 1 commit
-
-
Ian Hickson authored
-
- 20 Nov, 2015 2 commits
-
-
Adam Barth authored
Fixes #507
-
Tony Gentilcore authored
-
- 19 Nov, 2015 2 commits
-
-
Adam Barth authored
The repaint raindbow tints each recording with a rotating set of colors so you can see which pixels are repainting each frame.
-
Adam Barth authored
We already had the code to implement this feature. We just needed to plumb it out to the widget API.
-
- 18 Nov, 2015 1 commit
-
-
Hans Muller authored
Shadows now render as three seprate MaskFilter.blur components per the most recent Material spec. The shadows Map was replaced by a similar Map called elevationToShadow with entries that match the 10 elevations specifed by http://www.google.com/design/spec/what-is-material/elevation-shadows.html. The "level" property (many classes) is now called "elevation", to match the Material spec. BoxShadow now includes a spreadRadius parameter - as in CSS box-shadow. Renamed the BoxShadow blur property to blurRadius to further align BoxShadow with CSS box-shadow.
-
- 11 Nov, 2015 1 commit
-
-
Adam Barth authored
The input widget scrolls, so it should give its text loose constraints. That way the text ends up being its intrinsic size even if put in a context with tight constraints. Fixes #298
-
- 04 Nov, 2015 1 commit
-
-
Hans Muller authored
-
- 03 Nov, 2015 1 commit
-
-
Jason Simmons authored
-
- 27 Oct, 2015 1 commit
-
-
Adam Barth authored
We still use special-purpose typedefs in the gesture code for symmetry with other gesture callbacks. Fixes #1827
-
- 26 Oct, 2015 2 commits
-
-
Adam Barth authored
We were assuming that the text extended from 0.0 to its max content width. That's not correct for right-aligned text. Instead, we need to layout the text again at the width we want it to occupy.
-
Adam Barth authored
Now TextStyle has a boolean "inherit" value, which controls whether null values should use should inherit from the current default text style or whether they should use their initial values.
-
- 23 Oct, 2015 2 commits
-
-
Adam Barth authored
Also, delete all references to DOM APIs.
-
Adam Barth authored
-