- 30 Jul, 2015 12 commits
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John McCutchan authored
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John McCutchan authored
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John McCutchan authored
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Eric Seidel authored
@abarth
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Adam Barth authored
RenderStack should handle top, right, bottom, left all being zero
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Adam Barth authored
Sporadic crash from invalid touch event
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Matt Perry authored
This required some changes to AnimationPerformance to better understand animating with forces.
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Adam Barth authored
Previously, we didn't set the width of the child correctly when top and bottom (or left and right) were both specified. Fixes #275
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Adam Barth authored
When embedded by the view_manager, sometimes we receive pointerup or pointercancel events without having received a cooresponding pointerdown event. The underlying issue is that the view_manager doesn't capture on pointerdown and instead performs a new hit test for every pointer event. We should fix that in view_manager, but, in the meantime, this patch makes us not crash in this scenario. Fixes #339
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Jim Beveridge authored
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Adam Barth authored
I incorrectly thought we were now supposed to import these mojoms from the packages that publish them. However, we're still supposed to import them from the virtual mojom package.
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Adam Barth authored
Also, update imports to account for new mojom.dart locations.
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- 29 Jul, 2015 15 commits
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Chinmay Garde authored
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Viktor Lidholt authored
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Eric Seidel authored
TBR=abarth@google.com
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Viktor Lidholt authored
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Viktor Lidholt authored
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Chinmay Garde authored
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Viktor Lidholt authored
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Viktor Lidholt authored
Adds star field to game start screen
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Viktor Lidholt authored
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Viktor Lidholt authored
Fixes analyzer warnings in sprites
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Viktor Lidholt authored
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Viktor Lidholt authored
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Adam Barth authored
Fix analyzer warnings
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Adam Barth authored
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Hans Muller authored
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- 28 Jul, 2015 13 commits
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Matt Perry authored
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Matt Perry authored
SnackBar, and PopupMenu instead of custom statuses.
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Adam Barth authored
Move build() off microtasks
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Adam Barth authored
Rather than using a microtask to schedule component build functions, instead use the scheduler. We now tread building just like layout and painting as a visual update.
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Chinmay Garde authored
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Chinmay Garde authored
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Viktor Lidholt authored
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Viktor Lidholt authored
Optimizations for sprite code
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Matt Perry authored
This lets us be flexible in how to animate the properties of the container. Currently used by SnackBar with a SlideIn intention.
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Hans Muller authored
When the selected tab changes in a TabBar for which isScrollable:true, animate the selected tab to the center of the viewport, if that's possible. Added an optional duration: to Scrollable.scrollTo(newOffset, duration: d) which animates the scroll to newOffset. Refactored the Scrollable implementation a little to make the roles of the "toEnd" and "toOffset" animations clearer. _handlePointerDown() now stops both animations. Similarly, we only call settleScrollOffset() from the cancel gesture handlers if the animations aren't already running.
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Viktor Lidholt authored
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Viktor Lidholt authored
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Viktor Lidholt authored
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