- 04 Mar, 2016 4 commits
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Adam Barth authored
We're going to remove DrawLooper from the canvas API soon.
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Kris Giesing authored
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Hans Muller authored
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Kris Giesing authored
Fixes #2198
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- 03 Mar, 2016 11 commits
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Hixie authored
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Adam Barth authored
The mojo_sdk has cleaned up its dependencies, so we no longer need to depend on package:test from package:flutter.
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Hixie authored
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Hans Muller authored
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Adam Barth authored
This patch switches us from using our previous hacking approach to integrating with package:test to using the new PlatformPlugin interface.
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Adam Barth authored
Fixes #2361
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Adam Barth authored
This test causes the buildbot to hang. We don't currently have any hang protection, which means this test ends up killing the bot. Disable the test for now why we work on the root issues.
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Adam Barth authored
This change brings in a new version of Mojo, which has improved Mozart interfaces.
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Hans Muller authored
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Kris Giesing authored
Fixes #2337
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Hans Muller authored
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- 02 Mar, 2016 6 commits
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Hixie authored
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Adam Barth authored
Fixes #2324
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Adam Barth authored
This enum doesn't make sense anymore now that we can arbitrarily colorize icons. Instead, we just use a Color, which is both simpler and can be interpolated during animations. Fixes #1279
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Hixie authored
Makes it easier to use without a SizeObserver
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Adam Barth authored
Rather than managing all the Material Design icons manually, we now manage them using an icon font. The icon font contains glyphs for each icon in an efficient vector format. This patch updates the FLX tooling to include the MaterialIcons font and updates the Icon widget to use the font instead of asset images. Fixes #2313 Fixes #2218 Fixes #2009 Fixes #994
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Hans Muller authored
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- 01 Mar, 2016 5 commits
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Ian Hickson authored
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Hans Muller authored
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Adam Barth authored
Fixes #1381
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Adam Barth authored
Now we produce an error message that explains why this operation isn't permitted by the framework. Fixes #1925
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Adam Barth authored
* Makes repeat default to the lower and upper bounds * Makes animateTo handle unbounded ranges better * Improve the name of _TweenSimulation Fixes #2096 Fixes #2090 Fixes #2091
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- 29 Feb, 2016 1 commit
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Hixie authored
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- 27 Feb, 2016 7 commits
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Hixie authored
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Hixie authored
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Hixie authored
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Hans Muller authored
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Adam Barth authored
This concept is now private to AnimationController. All the clients actually want the AnimationStatus.
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Adam Barth authored
Previously we would elide forward and reverse callbacks that canceled each other out, which broke the expected state machine. Now we synchronously deliver status callbacks when start an animation. Fixes #1913
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Hans Muller authored
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- 26 Feb, 2016 6 commits
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Hixie authored
This assert was overzealous. You can update a RawGestureDetector any time before the semantics phase, it doesn't have to only be during your child's layout. This is good because Block has additional PointerListeners between its GestureDetector and its Viewport.
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Adam Barth authored
Now onScroll callbacks are always bracketed by onScrollStart and onScrollEnd callbacks. Fixes #1822
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Hixie authored
Somehow this actually made heroes way simpler.
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Adam Barth authored
We don't need these keys. Also, improve style in several places. Fixes #2225
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Hans Muller authored
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Hixie authored
...and friends.
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