1. 01 Jul, 2017 1 commit
    • Ian Hickson's avatar
      Automatic silver keep alive (#11067) · 7ba1879b
      Ian Hickson authored
      * AutomaticKeepAlive
      
      A Widget that listens for notifications from widgets that don't want to die.
      
      * Automatically wrap SliverList and SliverGrid children in AutomaticKeepAlive widgets
      
      * Fixes for review comments
      7ba1879b
  2. 02 Jun, 2017 1 commit
  3. 08 May, 2017 1 commit
  4. 05 May, 2017 1 commit
  5. 23 Apr, 2017 1 commit
  6. 21 Apr, 2017 1 commit
  7. 11 Apr, 2017 1 commit
    • xster's avatar
      Rename State.config to widget everywhere (#9273) · 89a7fdfc
      xster authored
      Rename State.config to State.widget
      Rename State.didUpdateConfig to State.didUpdateWidget
      Renamed all State subclasses' local variables named config to something else
      89a7fdfc
  8. 31 Mar, 2017 1 commit
  9. 20 Mar, 2017 1 commit
  10. 15 Mar, 2017 1 commit
  11. 04 Mar, 2017 1 commit
  12. 09 Feb, 2017 1 commit
  13. 31 Jan, 2017 1 commit
  14. 19 Nov, 2016 1 commit
  15. 03 Nov, 2016 1 commit
  16. 17 Oct, 2016 1 commit
    • Adam Barth's avatar
      Add BuildContext.size as a convenience getter (#6355) · 63e7a0e8
      Adam Barth authored
      Developers need to get the size of the BuildContext sufficiently often
      that we should provide a convenient getter for the value. Having this
      getter is also an opportunity to catch common mistakes and provide
      useful error messages that guide developers towards better patterns.
      
      Fixes #2321
      63e7a0e8
  17. 14 Oct, 2016 1 commit
  18. 26 Sep, 2016 1 commit
    • Ian Hickson's avatar
      Turn off AnimationControllers when not in use (#5902) · 9e673853
      Ian Hickson authored
      This requires all AnimationController objects to be given a
      TickerProvider, a class that can create the Ticker.
      
      It also provides some nice mixins for people who want to have their
      State provide a TickerProvider. And a schedulerTickerProvider for those
      cases where you just want to see your battery burn.
      
      Also, we now enforce destruction order for elements.
      9e673853
  19. 09 Sep, 2016 1 commit
  20. 14 Jun, 2016 1 commit
    • pq's avatar
      Add missing returns. · 7a955487
      pq authored
      As of `1.18.0-dev-0`, these cases will get flagged.  In the meantime, the
      7a955487
  21. 06 Jun, 2016 1 commit
  22. 03 Jun, 2016 1 commit
    • Adam Barth's avatar
      Convert drag gestures to use details objects (#4343) · 2d4acb80
      Adam Barth authored
      Previously we supplied individual parameters to the various drag and pan
      callbacks. However, that approach isn't extensible because each new
      parameter is a breaking change to the API.
      
      This patch makes a one-time breaking change to the API to provide a
      "details" object that we can extend over time as we need to expose more
      information. The first planned extension is adding enough information to
      accurately produce an overscroll glow on Android.
      2d4acb80
  23. 07 Apr, 2016 1 commit
  24. 01 Apr, 2016 1 commit
  25. 29 Mar, 2016 1 commit
  26. 18 Mar, 2016 2 commits
  27. 14 Mar, 2016 1 commit
  28. 13 Mar, 2016 1 commit
  29. 12 Mar, 2016 1 commit
  30. 09 Mar, 2016 1 commit
  31. 08 Mar, 2016 1 commit
  32. 07 Mar, 2016 1 commit
  33. 06 Mar, 2016 1 commit
  34. 03 Mar, 2016 1 commit
  35. 25 Feb, 2016 1 commit
  36. 14 Feb, 2016 1 commit
    • Adam Barth's avatar
      Add a Velocity class to be explicit about units · 4fb47600
      Adam Barth authored
      We were using an Offset, which represented pixels/second, but it wasn't
      clear to clients whether that was pixels/ms. Now we use a Velocity class
      that is explict about the units.
      
      Fixes #1510
      Fixes #785
      4fb47600
  37. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  38. 20 Jan, 2016 2 commits
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875
    • Adam Barth's avatar
      Port most of widgets to AnimationController · 24872f69
      Adam Barth authored
      I've left transitions and enter_exit_transition out of this patch, but I've
      converted the rest.
      24872f69