- 31 Aug, 2023 1 commit
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Pierrick Bouvier authored
To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805). In short, when performing a flutter windows build, we have: - Before: build/windows/runner/Release/gallery.exe - After: build/windows/x64/runner/Release/gallery.exe This convention follows what flutter linux build does. Addresses: https://github.com/flutter/flutter/issues/129805 Addresses: https://github.com/flutter/flutter/issues/116196 Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64)
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- 07 Jan, 2022 1 commit
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Greg Spencer authored
Updates the platform shims in dev/manual_tests so that Windows and Linux can be built. I had to update the Windows shims, because I was unable to build a Windows app there. Also updates the analyze.dart script to report all license issues simultaneously instead of just dying after the first failure. The only substantive code changes are in dev/bots/analyze.dart and dev/bots/test/analyze_test.dart
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- 04 Sep, 2021 1 commit
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Chris Bracken authored
When we landed the CMake minimum requirement constraint for Visual Studio 2019, we landed it with minimum version 3.15, since that's what was shipping with the current version of VS 2019 at the time. Looking at the release notes of earlier versions, it's clear that earlier versions of Visual Studio 2019 shipped with version 3.14. See: https://devblogs.microsoft.com/cppblog/visual-studio-cmake-support-clang-llvm-cmake-3-14-vcpkg-and-performance-improvements/ Looking at release notes for CMake 3.15, there are no features/fixes introduced in that version that we are dependent on. https://cmake.org/cmake/help/latest/release/3.15.html Issue: https://github.com/flutter/flutter/issues/88589
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- 05 Mar, 2021 1 commit
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Chris Bracken authored
This adds support for building and running manual tests, such as the raw keyboard test on Windows desktop.
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- 28 Sep, 2020 1 commit
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Jonah Williams authored
Check in linux and windows platform code now that they are stable, so that we could use in devicelab in the future. Removed the ICO from the windows example to avoid analysis check, and since it won't be important for benchmarking or UI tests
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- 21 Aug, 2020 1 commit
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stuartmorgan authored
* Minor adjustment for engine change, and rev template version * whitespace fix
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- 14 Aug, 2020 1 commit
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stuartmorgan authored
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- 06 Aug, 2020 1 commit
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stuartmorgan authored
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- 06 Jul, 2020 1 commit
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stuartmorgan authored
* First pass at CMake files; untested * First pass of adding CMake generation logic on Windows * Misc fixes * Get bundling working, start incoprorating CMake build into tool * Fix debug, exe name. * Add resources * Move cmake.dart * Rip out all the vcxproj/solution plumbing * Fix plugin cmake generation * Build with cmake rather than calling VS directly * Adjust Windows plugin template to match standard header directory structure * Pass config selection when building * Partially fix multi-config handling * Rev template version * Share the CMake generation instead of splitting it out * VS build/run cycle works, with slightly awkward requirement to always build all * Update manifest * Plugin template fixes * Minor adjustments * Build install as part of build command, instead of separately * Test cleanup * Update Linux test for adjusted generated CMake approach * Plugin test typo fix * Add missing stub file for project test * Add a constant for VS generator
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