1. 11 Jun, 2020 1 commit
  2. 29 May, 2020 1 commit
  3. 28 May, 2020 1 commit
  4. 27 May, 2020 1 commit
    • Greg Spencer's avatar
      Add MediaQueryData.navigationMode and allow controls to be focused when disabled. (#54919) · 8ef29154
      Greg Spencer authored
      This adds a new navigationMode to the MediaQueryData that indicates how focusable controls should behave under different navigation modes, currently with two modes: NavigationMode.traditional, and NavigationMode.directional.
      
      It may seem like focusing a disabled control is not desirable, but this is useful for user interfaces that use DPAD navigation because if a control gets disabled, losing focus is disruptive to the user, and it is difficult to control where the focus will end up unless it is done explicitly.
      8ef29154
  5. 21 Apr, 2020 1 commit
  6. 07 Apr, 2020 1 commit
    • Greg Spencer's avatar
      Revise Action API (#42940) · 0f68b46f
      Greg Spencer authored
      This updates the Action API in accordance with the design doc for the changes: flutter.dev/go/actions-and-shortcuts-design-revision
      
      Fixes #53276
      0f68b46f
  7. 11 Feb, 2020 1 commit
  8. 27 Nov, 2019 1 commit
    • Ian Hickson's avatar
      License update (#45373) · 449f4a66
      Ian Hickson authored
      * Update project.pbxproj files to say Flutter rather than Chromium
      
      Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
      
      * Update the copyright notice checker to require a standard notice on all files
      
      * Update copyrights on Dart files. (This was a mechanical commit.)
      
      * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
      
      Some were already marked "The Flutter Authors", not clear why. Their
      dates have been normalized. Some were missing the blank line after the
      license. Some were randomly different in trivial ways for no apparent
      reason (e.g. missing the trailing period).
      
      * Clean up the copyrights in non-Dart files. (Manual edits.)
      
      Also, make sure templates don't have copyrights.
      
      * Fix some more ORGANIZATIONNAMEs
      449f4a66
  9. 19 Nov, 2019 1 commit
    • Greg Spencer's avatar
      FocusableActionDetector widget (#44867) · 6e10719d
      Greg Spencer authored
      This adds a FocusableActionDetector, a widget which combines the functionality of Actions, Shortcuts, MouseRegion and a Focus widget to create a detector that defines actions and key bindings, and will notify that the focus or hover highlights should be shown or not. This widget can be used to give a control the required detection modes for focus and hover handling on desktop and web platforms.
      
      I replaced a bunch of similar code in many of our widgets with this widget, and found that pretty much any control that wants to be focusable wants all of these features as well: focus highlights, hover highlights, and actions to activate it.
      
      Also eliminated an extra _hasFocus variable in FocusState that wasn't being used.
      6e10719d
  10. 04 Oct, 2019 1 commit
  11. 02 Oct, 2019 1 commit
    • Greg Spencer's avatar
      Add an ActivateAction to controls that use InkWell. (#41220) · 4512a1c1
      Greg Spencer authored
      Adds an ActivateAction to controls that use InkWell. Make InkWell host the Focus for those controls, and add the top level binding to the ENTER key. This will make it possible to trigger a button using the enter key, and to get an ink response when the button is triggered.
      
      This is a breaking change because it moves the Focus widget into the InkWell. If you have a component that uses the InkWell directly and you used to wrap that InkWell in a Focus widget to give it its notion of focus, it will now not look for that Focus ancestor for its focus state anymore. In order to control focus on the InkWell, you need to give it a FocusNode directly, via the new focusNode parameter. This should not affect users of widgets like OutlineButton or FloatingActionButton and the like, since those have been modified in this PR.
      4512a1c1
  12. 28 Sep, 2019 1 commit
  13. 27 Sep, 2019 2 commits
  14. 26 Sep, 2019 1 commit
    • Greg Spencer's avatar
      Change the way ActionDispatcher is found. (#41245) · a0856358
      Greg Spencer authored
      This changes the way ActionDispatchers are found by the Actions widget, so that by default it will look for dispatchers of the parent Actions widgets instead of just creating a default ActionDispatcher. This allows overriding of the ActionDispatcher at the top level: before, the custom action dispatcher would only be invoked if explicitly set on all the Actions widgets.
      
      This is not a breaking change because there was a default value to the dispatcher parameter before that performed this function, and not specifying the dispatcher anywhere will still result in a default dispatcher being created.
      a0856358
  15. 24 Sep, 2019 1 commit
  16. 11 Jun, 2019 1 commit
  17. 04 Jun, 2019 1 commit
    • Greg Spencer's avatar
      Add actions and keyboard shortcut map support (#33298) · 387e2b06
      Greg Spencer authored
      This implements the keyboard shortcut handling and action invocation in order to provide a place in the infrastructure for keyboard events to trigger actions. This will allow binding of key events to actions like "move the focus to the next widget" and "activate button".
      387e2b06