- 08 Dec, 2015 1 commit
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Adam Barth authored
We've been bulding these binaries using Travis for a while. We can start using them now.
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- 29 Nov, 2015 1 commit
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Adam Barth authored
1) Moved basic utility code into base/ directory to make it clear which code doesn't depend on Flutter-specific knowldge. 2) Move the CommandRunner subclasses into a runner/ directory because these aren't commands themselves.
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- 23 Nov, 2015 1 commit
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Adam Barth authored
This patch still requires a locally built engine. I'll remove the need for a locally built engine in a future patch. Fixes #278
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- 21 Nov, 2015 1 commit
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Jason Simmons authored
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- 20 Nov, 2015 1 commit
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Jason Simmons authored
This updates the Flutter tools to match the proposed new packaging of artifacts in the engine release script. * The GCS URL for artifacts is now gs://mojo/flutter/$revision/$platform * Categories have been removed from the Artifact class * All artifacts for a given platform now live in a zip file. If an artifact is not present in the local cache, then the zip will be downloaded and extracted. Note that darwin-x64 artifacts go through a different process that (for now) continues to use the old format.
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- 17 Nov, 2015 1 commit
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Adam Barth authored
The new flutter.mojo is ready for use.
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- 12 Nov, 2015 1 commit
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Hixie authored
Other changes in this patch: - Make the 'flutter' tool say "Updating flutter tool..." when it calls pub get, to avoid confusion about what the pub get output is about. - Make the bash flutter tool call pub get when the revision has changed. (This was already happening on Windows.) - Fix a raft of bugs found by the analyzer. - Fix some style nits in various bits of code that happened to be near things the analyzer noticed. - Remove the logic in "flutter test" that would run "pub get", since upon further reflexion it was determined it didn't work anyway. We'll probably have to add better diagnostics here and say to run the updater script. - Remove the native velocity tracker script, since it was testing code that has since been removed. Notes on ignored warnings: - We ignore warnings in any packages that are not in the Flutter repo or in the author's current directory. - We ignore various irrelevant Strong Mode warnings. We still enable strong mode because even though it's not really relevant to our needs, it does (more or less accidentally) catch a few things that are helpful to us. - We allow CONSTANTS_LIKE_THIS, since we get some of those from other platforms that we are copying for sanity and consistency. - We allow one-member abstract classes since we have a number of them where it's perfectly reasonable. - We unfortunately still ignore warnings in mojom.dart autogenerated files. We should really fix those but that's a separate patch. - We verify the actual source file when we see the 'Name non-constant identifiers using lowerCamelCase.' lint, to allow one-letter variables that use capital letters (e.g. for physics expressions) and to allow multiple-underscore variable names. - We ignore all errors on lines that contain the following magic incantation and a "#" character: // analyzer doesn't like constructor tear-offs - For all remaining errors, if the line contains a comment of the form // analyzer says "..." ...then we ignore any errors that have that "..." string in them.
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- 10 Nov, 2015 1 commit
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Adam Barth authored
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- 09 Nov, 2015 1 commit
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Ian Hickson authored
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- 08 Nov, 2015 1 commit
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Adam Barth authored
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- 04 Nov, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
We still have the --http option as a fallback for now. Once we're confident the --no-http version works, we'll drop the --http support. Also, create the FLX in a temp directory and then delete the temp directory when we're done. Finally, pull the Linux artifacts from the cloud storage bucket that the buildbot is uploading to.
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- 02 Nov, 2015 1 commit
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Devon Carew authored
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- 31 Oct, 2015 1 commit
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Adam Barth authored
This flag builds a local FLX file and pushes that to the device instead of using an HTTP server.
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- 12 Oct, 2015 3 commits
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Adam Barth authored
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Adam Barth authored
This patch adds a couple print statements to explain why the first run of `flutter start` takes a while. (We need to download the APK and install it on the device.)
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Adam Barth authored
This patch makes `flutter start` work without a clone of the engine git repository. Making this work pulled a relatively large refactor of how the commands interact with application packages and devices. Now commands that want to interact with application packages or devices inherit from a common base class that holds stores of those objects as members. In production, the commands download and connect to devices based on the build configuration stored on the FlutterCommandRunner. In testing, these fields are used to mock out the real application package and devices.
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- 26 Sep, 2015 1 commit
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James Robinson authored
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- 25 Sep, 2015 2 commits
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James Robinson authored
This makes the 'package-root' option universal for sky_tools and configures the ArtifactStore with it statically at startup. The actual sky_engine revision is computed on demand.
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James Robinson authored
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- 23 Sep, 2015 2 commits
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James Robinson authored
This adds the following commands to sky_tools: sky_tools cache clear: Nukes all local artifacts in the cache sky_tools cache populate: Populates the cache with all known artifacts This is useful both to fix busted caches and to make sure that the cache is fully populated so that subsequent operations can proceed without needing network access.
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James Robinson authored
This teaches commands that need binary artifacts to explicitly instantiate an instance of the ArtifactStore with the appropriate packageRoot string. The ArtifactStore can then remember the package root and compute the engine revision when created and remember those for subsequence calls.
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- 22 Sep, 2015 2 commits
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James Robinson authored
This teaches sky_tools mojo_run --android to invoke mojo's devtool's mojo_run script with the right flags for invoking sky_viewer on android. This tells the devtools script to load sky_viewer.mojo from https://storage.googleapis.com/... and to load app.flx (or whatever the developer specifies as --app) from the filesystem using the devtools http server.
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James Robinson authored
This initial version assumes the developer has mojo_shell and all other services sitting on disk somewhere and that they're on linux and only want to run on linux. This can be generalized down the line to support more use cases. This downloads the sky_viewer.mojo corresponding to the packages/sky_engine/REVISION in the developer's directory, so they can specify whatever revision they want. sky_tools run_mojo downloads sky_viewer.mojo into its cache directory if it is not present and constructs a command line to pass to mojo_shell that maps the shebang stamped into the flx to the downloaded sky_viewer.mojo. Since sky_viewer.mojo lives in the cloud and mojo_shell can load from the cloud this could also map to an https URL. This should likely be an option.
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- 19 Sep, 2015 2 commits
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Devon Carew authored
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James Robinson authored
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- 18 Sep, 2015 1 commit
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James Robinson authored
This adds logic to download and use the sky_snapshot binary from Google cloud storage when running the 'sky_tools build' command. The downloaded binary is put into lib/cache/... The binary is chosen to match the REVISION in the sky_engine package in the packages directory of whichever package the user wishes to build a flx from. Known issues: *) Assumes linux-x64 host *) Assumes download will always produce valid executable *) No clearing of stale cache entries
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- 17 Sep, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
This command will produce an flx package. Currently, this command doesn't work because we don't have the Flutter compiler downloaded from Google storage yet. A future patch will make that happen.
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