- 15 Dec, 2015 1 commit
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Kris Giesing authored
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- 10 Dec, 2015 1 commit
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Florian Loitsch authored
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- 08 Sep, 2015 2 commits
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Adam Barth authored
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Adam Barth authored
Move the animation libraries into src/animation and change importers to use package:sky/animation.dart. Also, move scheduler.dart into the animation library so that the animation library can be self-contained.
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- 17 Aug, 2015 1 commit
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Hixie authored
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- 10 Aug, 2015 1 commit
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Matt Perry authored
Just infer it from the sign of the velocity. That's what odeon does.
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- 06 Aug, 2015 1 commit
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Matt Perry authored
They settle much faster after you fling them now.
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- 04 Aug, 2015 1 commit
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Matt Perry authored
This ensures we don't run into discontinuities when reversing an animation halfway through. I refactored AnimationValue to have knowledge of the reverse curves and intervals.
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- 30 Jul, 2015 1 commit
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Matt Perry authored
This required some changes to AnimationPerformance to better understand animating with forces.
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- 28 Jul, 2015 2 commits
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Chinmay Garde authored
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Chinmay Garde authored
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- 16 Jul, 2015 1 commit
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Matt Perry authored
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