1. 11 Aug, 2016 1 commit
    • Ian Hickson's avatar
      Improve our scroll physics on iOS (#5340) · 17cdc889
      Ian Hickson authored
      Changes in this patch:
      - iOS now uses a different scrollDrag constant than Android.
         - ScrollConfigurationDelegate now knows about target platforms.
         - ScrollBehaviors now know about target platforms.
         - RawInputLine now has to be told what platform it's targetting.
         - PageableList now has a concept of target platform.
      - make debugPrintStack filter its stack.
         - move debugPrintStack to `assertions.dart`.
      - add support for limiting the number of frames to debugPrintStack.
      - make defaultTargetPlatform default to android in test environments.
      - remove OverscrollStyle and MaterialApp's overscrollStyle argument. You
        can now control the overscroll style using Theme.platform.
      - the default scroll configuration is now private to avoid people
        relying on the defaultTargetPlatform getter in their subclasses (since
        they really should use Theme.of(context).platform).
      - fix some typos I noticed in some tests.
      - added a test for flinging scrollables, that checks that the behavior
        differs on the two target platforms.
      - made flingFrom and fling in the test API pump the frames.
      - added more docs to the test API.
      - made the TestAsyncUtils.guard() method report uncaught errors to help
        debug errors when using that API.
      17cdc889