1. 08 Sep, 2015 1 commit
    • Adam Barth's avatar
      Introduce package:sky/animation.dart · b356d146
      Adam Barth authored
      Move the animation libraries into src/animation and change importers to use
      package:sky/animation.dart. Also, move scheduler.dart into the animation
      library so that the animation library can be self-contained.
      b356d146
  2. 04 Sep, 2015 1 commit
    • Adam Barth's avatar
      Center and Align should expand by default · 5af85d90
      Adam Barth authored
      This patch makes Center and Align expand by default, which is usually what you
      want. It also adds a ShrinkWrap option to let you shrink wrap in one or both
      directions if that's really what you want to do.
      5af85d90
  3. 02 Sep, 2015 1 commit
    • Adam Barth's avatar
      Move widgets and rendering inside src · 693ddcd8
      Adam Barth authored
      Code outside of package:sky should import this code using
      
      package:sky/rendering.dart
      package:sky/widgets.dart
      
      Moving this code into the "src" directory is a convention that signifies that
      and it cleans up the generated dartdoc because the libraries in the src
      directory aren't included in the generated documentation. Instead, the classes
      are documented in the widgets.dart and rendering.dart libraries.
      693ddcd8
  4. 28 Aug, 2015 3 commits
  5. 25 Aug, 2015 3 commits
  6. 21 Aug, 2015 2 commits
  7. 30 Jul, 2015 1 commit
  8. 28 Jul, 2015 2 commits
  9. 25 Jul, 2015 3 commits
    • Hixie's avatar
      Scoped focus, so you can have a dialog with input controls and not lose your... · 60177a71
      Hixie authored
      Scoped focus, so you can have a dialog with input controls and not lose your focus in the background.
      
      This introduces a GlobalKey registry so that you can tell when a key
      has gone away (so you can unfocus dead dialogs).
      
      Also I added an assert that you're not calling setState() during a
      build. It turns out that doing so means you have a bug, because since
      you're dirty already (you're building), you won't get rebuilt.
      
      The focus code itself is gnarly. It uses a Component and an internal
      Inherited TagNode to manage the focus state, and does crazy things
      like updating its state during build to pretend retroactively that it
      was built with some other state, once someone asks for focus the first
      time (i.e. the first time it's examined, so you can't tell that it was
      in a different state before). It does this so that it can autofocus
      controls which otherwise wouldn't be focused.
      
      This moves all the focus management into Navigator and showDialog(),
      so the complexity is all buried deep and not visible to apps,
      hopefully.
      
      To do something like two tabs that each have an Input widget that
      needs to be focused when you switch panes, you'd need to have two
      Focus objects, one in each tab, and you need to set their autofocus to
      true (maybe that should be the default?).
      60177a71
    • Hixie's avatar
      Fix review feedback from previous checkin. · f13f8894
      Hixie authored
      @abarth doesn't like Futures that explicitly point out they're type-unsafe. :-P
      f13f8894
    • Hixie's avatar
  10. 24 Jul, 2015 1 commit
    • Hixie's avatar
      Use the navigator to stack dialogs. · ac6342ab
      Hixie authored
      This removes the need to manually include the dialog builder in the main window's build() function.
      It also removes the need to track if a dialog is visible.
      
      Other changes:
      - I made dialog.dart a bit more readable.
      - I renamed transitionFinished to fullyOpaque since that's what actually matters.
      - I made Routes track if they're opaque. Eventually this should probably be more configurable when creating the route.
      
      Directions for Future Research:
      - Use this for focus management somehow.
      - The popup menu should use something like this.
      - We should factor the following out into a showDialog() function that returns a future for the dialog's exit result:
          navigator.push(new DialogRoute(builder: (navigator, route) { ... }));
      - Maybe navigator.pop() should take a value to return to that Future.
      ac6342ab
  11. 22 Jul, 2015 1 commit
    • Hixie's avatar
      Introduce an explicit Key type. · 74575775
      Hixie authored
      This fixes some theoretical bugs whereby we were using hashCode to try
      to get unique keys for objects, but really we wanted object identity.
      It also lays the groundwork for a new GlobalKey concept.
      
      I tried to keep the impact on the code minimal, which is why the "Key"
      constructor is actually a factory that returns a StringKey. The code
      has this class hierarchy:
      
      ```
         KeyBase
          |
         Key--------------+---------------+
          |               |               |
         StringKey    ObjectKey       UniqueKey
      ```
      
      ...where the constructors are Key and Key.stringify (StringKey),
      Key.fromObjectIdentity (ObjectKey), and Key.unique (UniqueKey).
      
      We could instead of factory methods use regular constructors with the
      following hierarchy:
      
      ```
         KeyBase
          |
         LocalKey---------+---------------+
          |               |               |
         Key      ObjectIdentityKey   UniqueKey
      ```
      
      ...with constructors Key, Key.stringify, ObjectIdentityKey, and
      UniqueKey, but I felt that that was maybe a more confusing hierarchy.
      I don't have a strong opinion on this.
      74575775
  12. 16 Jul, 2015 1 commit