1. 21 Mar, 2018 1 commit
  2. 19 Mar, 2018 1 commit
  3. 12 Mar, 2018 1 commit
    • Alexander Aprelev's avatar
      Roll engine to b6df7a637498ca9beda1fa9cd7210e3202ea599f. (#15444) · 2f8474f9
      Alexander Aprelev authored
      * Roll engine to b6df7a637498ca9beda1fa9cd7210e3202ea599f.
      
      Changes since last roll:
      ```
      b6df7a637 Roll dart to 290c576264faa096a0b3206c71b2435309d9f904. (#4771)
      a6764dbd5 Add sources for Fuchsia target. (#4763)
      2d5900615 [fuchsia] Remove unused header file. (#4769)
      9717063b7 Revert "Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)" (#4768)
      9a9814312 Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)
      e74e8b35c [async] Update includes of async headers to new path (#4760)
      e2c4b2760 Use Dart 2 camel case constants in the engine Dart libraries (#4766)
      9c1e48434 Updates for Fuchsia roll. (#4765)
      14c940e27 Switch from fxl::Mutex to std::mutex (#4764)
      debf82c0b Roll Garnet (#4759)
      5bffdefbb Use weak pointers to the accesibility bridge from objects vended to the UIKit accessibility framework. (#4761)
      ```
      2f8474f9
  4. 31 Jan, 2018 1 commit
    • xster's avatar
      Fastlane instructives for tool publishing the Gallery (#14347) · 82ddabd3
      xster authored
      * first round fastlane working on Android
      
      * clean up and start ios
      
      * Partial iOS
      
      * Got a fastfile that works on iOS
      
      * Finalize Android push instructions
      
      * Finalize instructions for iOS
      
      * Extra cleanup and optipng
      
      * Disable readme autogen and add a default readme
      82ddabd3
  5. 21 Dec, 2017 1 commit
  6. 13 Dec, 2017 1 commit
  7. 30 Nov, 2017 1 commit
    • Vyacheslav Egorov's avatar
      Change few devicelab tests to support testing against local engine (#13268) · 41a5e5d8
      Vyacheslav Egorov authored
      * Change some of the dev/devicelab tests to support testing against local engine.
      
      We can already configure flutter tools to use local engine by setting
      FLUTTER_ENGINE environment variable. However when this variable is set
      this also requires setting --local-engine to specify which flavor of
      engine to use.
      
      This change changes tests in dev/devicelab to pass a sensible default for
      --local-engine, e.g. when testing hot reload on Android we pass android_debug
      and when testing release AOT build for IOS we pass ios_release.
      
      * Fix analysis issues
      
      * Update utils.dart
      41a5e5d8
  8. 29 Nov, 2017 3 commits
  9. 19 Oct, 2017 1 commit
  10. 31 Aug, 2017 1 commit
  11. 16 Jun, 2017 1 commit
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  13. 05 May, 2017 1 commit
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  16. 01 May, 2017 1 commit
  17. 27 Apr, 2017 1 commit
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  20. 24 Mar, 2017 1 commit
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  25. 21 Feb, 2017 1 commit
  26. 27 Jan, 2017 3 commits
  27. 24 Jan, 2017 1 commit
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  29. 13 Dec, 2016 1 commit
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  33. 01 Dec, 2016 1 commit