1. 10 Dec, 2015 1 commit
  2. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  3. 13 Oct, 2015 2 commits
  4. 10 Oct, 2015 2 commits
  5. 17 Sep, 2015 1 commit
    • Adam Barth's avatar
      Create gestures.dart · 41b8ffd6
      Adam Barth authored
      This patch is part of a sequence of patches towards fewer top-level libraries.
      In this patch, the gesture libraries are combined into one gestures.dart
      library.
      41b8ffd6
  6. 08 Sep, 2015 1 commit
  7. 30 Aug, 2015 2 commits
    • Adam Barth's avatar
      Add dartdoc for base · 35ac1f71
      Adam Barth authored
      35ac1f71
    • Adam Barth's avatar
      Scrolls should start immediately when possible · bef55951
      Adam Barth authored
      If there are no other gestures in the arena, we should kick off the scroll
      gesture right away. This change pulled a refactoring of how we dispatch events
      to Widgets. Now we dispatch events to Widgets interleaved with their associated
      RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
      bef55951
  8. 27 Aug, 2015 1 commit
    • Adam Barth's avatar
      Add PointerRouter · 45f2c589
      Adam Barth authored
      This patch is the first step towards implementing gestures. The pointer router
      allows the gesture detectors to hook in at the end of the pointer event
      propagation chain.
      
      Related to #145
      45f2c589