- 16 Oct, 2015 6 commits
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Hans Muller authored
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Viktor Lidholt authored
Animated sprite physics bodies now correctly transfers energy to dynamic bodies
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Adam Barth authored
The goal is to follow the guidelines in https://github.com/flutter/engine/blob/master/sky/specs/style-guide.md#packages Fixes #1638
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krisgiesing authored
Export new InputEvent classes from appropriate places
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Viktor Lidholt authored
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Viktor Lidholt authored
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- 15 Oct, 2015 16 commits
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Hans Muller authored
It's OK to just specify the colors list.
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Viktor Lidholt authored
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Viktor Lidholt authored
Fixes SpriteBox to work better with native points
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Viktor Lidholt authored
Improves sprite physics debug drawing
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Viktor Lidholt authored
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krisgiesing authored
Arena sweep
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Jason Simmons authored
Fix warnings seen when running skyanalyzer in strong mode
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Hixie authored
Teach dumpRenderTree() to draw actual trees. Make the TextStyle output terser so it doesn't overflow the output. Make debugDumpApp() say what mode we're in (checked vs release). Hide lifecycle state from release mode dumps (since it's checked-only state).
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Jason Simmons authored
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Kris Giesing authored
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Viktor Lidholt authored
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Viktor Lidholt authored
Fixes touch handling and refactors sprite physics
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Adam Barth authored
We had a typo in our CSS translation.
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Jason Simmons authored
Implement better synchronization between the state of the input widget and the keyboard IME
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Adam Barth authored
Add a ListItem widget
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Kris Giesing authored
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- 14 Oct, 2015 15 commits
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Adam Barth authored
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Viktor Lidholt authored
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Viktor Lidholt authored
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Hixie authored
For those times where you want to spin something around a point relative to the size of your box, but you don't know the size of your box.
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Jason Simmons authored
Also add an input widget API for the keyboard submit button
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Kris Giesing authored
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krisgiesing authored
Add dart-layer input event abstraction
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Viktor Lidholt authored
Adds missing sprite physics shapes
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Kris Giesing authored
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Viktor Lidholt authored
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Jason Simmons authored
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Jason Simmons authored
Update to mojo 1292152bf533de1bfebf5966d6246e149f87add3
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Hixie authored
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Hans Muller authored
Enabled displaying a scrollbar in ScrollingLists. The scrollbar is painted as an "overlay", i.e. it's painted on top of the scrolling list's visible children. Added an abstract Painter base class that encapsulates a paint method and the renderer that it's attached to. RenderBlockViewport and HomogenousViewport now support an overlayPainter property. If specified, RenderBlockViewport attaches itself to the overlayPainter when it's attached to the rendering tree. RenderBlockViewport now calls overlayPainter.paint() after it has painted its children. Added an abstract ScrollingListPainter class that exposes ScrollingList's state which might be needed for painting. Like its scroll direction and scrollOffset. The ScrollingListPainter is notified when a scroll starts and ends. Defined a Material-specific ScrollingListPainter that renders a scrollbar. The scrollbar thumb is faded in/out when the scroll starts/ends. Added onScrollStart and onScrollEnd listeners to Scrollable.
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Kris Giesing authored
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- 13 Oct, 2015 3 commits
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Adam Barth authored
Show new flutter tool and its use in the widgets dir.
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Kris Giesing authored
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Adam Barth authored
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