- 31 Aug, 2017 1 commit
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Alexander Aprelev authored
This adds --preview-dart-2 flag that enables use of Dart 2.0 Frontend in Flutter tools.
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- 23 Mar, 2017 1 commit
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xster authored
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- 20 Mar, 2017 1 commit
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Jakob Andersen authored
* Remove legacy .apk build. Print out an error message telling the user to upgrade the project if it's not Gradle-based. Removed all the obvious traces of the legacy build. Added support for Dart VM kernel snapshots in Gradle builds. Fixed Android installs to verify that the app is actually installed, and not just rely on the presence of the .sha1 file.
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- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 14 Nov, 2016 2 commits
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Dan Rubel authored
* Remove the workaround that pinned args to v0.13.6 This reverts most of the changes in commit 6331b6c8 * throw exception if exit code is not an integer * rework command infrastructure to throw ToolExit when non-zero exitCode * convert commands to return Future<Null> * cleanup remaining commands to use throwToolExit for non-zero exit code * remove isUnusual exception message * add type annotations for updated args package
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Dan Rubel authored
* convert pubGet to throw ToolExit on non-zero exit code * convert commandValidator to throw ToolExit for non-zero exit code * convert flutter commands to throw ToolExit for non-zero exit code * use convenience method throwToolExit * only show "if this problem persists" for unusual exceptions
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- 22 Sep, 2016 1 commit
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Dan Rubel authored
* show hidden flags when showing verbose help * flutter -v show verbose help
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- 16 Sep, 2016 1 commit
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Dan Rubel authored
* refactor _run to runCmd * replace requiresProjectRoot getter with call to commandValidator * replace requiresDevice getter with call to findTargetDevice * trace command requires a debug connection, not a device * inline androidOnly getter * rename command methods to verifyTheRunCmd and runCmd * move common verification into BuildSubCommand * rename deviceForCommand to device * rename methods to verifyThenRunCommand and runCommand
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- 25 Aug, 2016 1 commit
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Chris Bracken authored
This change adds a top-level getBuildDirectory func and funcs for android, aot, asset, ios build products. Developers may now add a "build-dir" mapping to their ~/.flutter_settings (JSON format) config file. Output directory is relative to the main flutter application directory. This change also changes the default build directory for iOS builds to a subdirectory of the configured build directory, 'build/ios' by default.
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- 10 Aug, 2016 1 commit
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Ian Hickson authored
Also, add a "flutter build flx --report-licensed-packages" option for when you need to get the list of the packages affected by licenses.
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- 25 Jul, 2016 3 commits
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Devon Carew authored
* This reverts commit 5e7e7b6e. * default to lib/main.dart
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Devon Carew authored
This reverts commit 32ad81c8.
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Devon Carew authored
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- 21 Jul, 2016 1 commit
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Yegor authored
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- 11 May, 2016 1 commit
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Jason Simmons authored
Host tools can be found in the artifact cache directory for the host platform. If a developer wants to use a local engine build instead, then provide an --engine-build flag that selects the specific engine build variant.
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- 04 Apr, 2016 1 commit
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Devon Carew authored
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- 28 Mar, 2016 1 commit
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Jason Simmons authored
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- 21 Mar, 2016 1 commit
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Devon Carew authored
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- 17 Mar, 2016 1 commit
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Devon Carew authored
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 11 Mar, 2016 1 commit
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Jason Simmons authored
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- 09 Mar, 2016 2 commits
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Jason Simmons authored
This allows building an FLX without leaving any temporary files in the app's source directory
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Alhaad Gokhale authored
Fixes #1942.
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- 07 Mar, 2016 1 commit
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Devon Carew authored
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- 04 Mar, 2016 1 commit
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Steve Messick authored
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- 02 Mar, 2016 1 commit
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Adam Barth authored
Rather than managing all the Material Design icons manually, we now manage them using an icon font. The icon font contains glyphs for each icon in an efficient vector format. This patch updates the FLX tooling to include the MaterialIcons font and updates the Icon widget to use the font instead of asset images. Fixes #2313 Fixes #2218 Fixes #2009 Fixes #994
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- 17 Feb, 2016 1 commit
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Devon Carew authored
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- 10 Feb, 2016 1 commit
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Devon Carew authored
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- 04 Feb, 2016 1 commit
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Todd Volkert authored
This splits flx.build() into two methods, flx.build() and flx.assemble(). builD() now does the following: 1) constructs the manifest map by reading the manifest from the file system 2) "compiles" the dart code into the snapshot file 3) Invokes assemble() This allows external build toolchains to construct their own manifest map (possibly using a different manifest syntax) and create their own snapshot file
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- 03 Feb, 2016 3 commits
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Devon Carew authored
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Devon Carew authored
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Devon Carew authored
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- 28 Jan, 2016 1 commit
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Devon Carew authored
rename to printTrace(), printStatus(), and printError()
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- 20 Jan, 2016 1 commit
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Devon Carew authored
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- 10 Dec, 2015 1 commit
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Adam Barth authored
Instead of failing with a cryptic error message about app.flx, we now fail with an explicit message about the compiler. Releated to #865
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- 29 Nov, 2015 1 commit
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Adam Barth authored
1) Moved basic utility code into base/ directory to make it clear which code doesn't depend on Flutter-specific knowldge. 2) Move the CommandRunner subclasses into a runner/ directory because these aren't commands themselves.
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- 25 Nov, 2015 1 commit
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Devon Carew authored
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- 20 Nov, 2015 1 commit
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Adam Barth authored
Fixes #512
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- 18 Nov, 2015 2 commits
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Adam Barth authored
Now we print the name of the asset and the base directory where we looked for the error instead of throwing a null pointer exception. Fixes #296
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Adam Barth authored
This makes run_mojo more similar to flutter start.
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