1. 04 Mar, 2017 1 commit
  2. 09 Dec, 2016 1 commit
  3. 28 Oct, 2016 1 commit
  4. 26 Apr, 2016 1 commit
    • Adam Barth's avatar
      Delay win-by-default in gesture arena (#3552) · 51b1550d
      Adam Barth authored
      Wait until the end of the microtask to tell gesture recognizers that
      they've won in the gesture arena. This lets recognizers dispose reject
      themselves at arbitrary times without triggering gestures in awkward
      call stacks.
      
      Fixes #3183
      51b1550d
  5. 22 Apr, 2016 1 commit
  6. 14 Mar, 2016 1 commit
  7. 12 Mar, 2016 1 commit
  8. 25 Feb, 2016 1 commit
    • Adam Barth's avatar
      Remove PointerRouter and GestureArena arguments · 4b1a9ff1
      Adam Barth authored
      There's no reason to make clients supply a PointerRounter and a
      GestureArena when constructing gesture recognizers. These objects are
      statics and the gesture recognizers can just grab them directly.
      
      Also, remove the callback constructor arguments. Almost no code used
      them. Instead, people seem to prefer using the `..` operator to set
      callbacks on the recognizers. Removing the arguments removes a bunch of
      boilerplate.
      4b1a9ff1
  9. 16 Dec, 2015 1 commit
  10. 14 Dec, 2015 1 commit
  11. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  12. 13 Nov, 2015 1 commit
    • Ian Hickson's avatar
      Fix tapcancel on slop. · c40cb176
      Ian Hickson authored
      Make sure to send tapcancel when the primary pointer fails because of
      slop, even if the gesture won by default.
      
      Also, minor cleanup and clarification of an invariant.
      c40cb176
  13. 27 Oct, 2015 1 commit
  14. 26 Oct, 2015 1 commit
  15. 20 Oct, 2015 1 commit
  16. 13 Oct, 2015 1 commit
  17. 10 Oct, 2015 1 commit
  18. 17 Sep, 2015 1 commit
    • Adam Barth's avatar
      Create gestures.dart · 41b8ffd6
      Adam Barth authored
      This patch is part of a sequence of patches towards fewer top-level libraries.
      In this patch, the gesture libraries are combined into one gestures.dart
      library.
      41b8ffd6
  19. 08 Sep, 2015 1 commit
  20. 30 Aug, 2015 1 commit
    • Adam Barth's avatar
      Scrolls should start immediately when possible · bef55951
      Adam Barth authored
      If there are no other gestures in the arena, we should kick off the scroll
      gesture right away. This change pulled a refactoring of how we dispatch events
      to Widgets. Now we dispatch events to Widgets interleaved with their associated
      RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
      bef55951
  21. 28 Aug, 2015 1 commit