- 16 Apr, 2016 1 commit
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Devon Carew authored
* use the new cache code to locate more artifacts * add todo * review comments
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- 08 Apr, 2016 1 commit
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Devon Carew authored
* add a target for android-x64 * update armeabi-v7a to x86_64
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- 04 Apr, 2016 1 commit
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Devon Carew authored
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- 25 Mar, 2016 1 commit
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Devon Carew authored
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- 21 Mar, 2016 1 commit
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Chinmay Garde authored
All artifacts for iOS are universal.
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- 14 Mar, 2016 2 commits
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Hixie authored
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Adam Barth authored
Instead, require an AndroidManifest.xml and always build an APK. Fixes #2517
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- 12 Mar, 2016 1 commit
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Devon Carew authored
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- 11 Mar, 2016 1 commit
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Devon Carew authored
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- 09 Mar, 2016 1 commit
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Hixie authored
It has performance implications in release mode. We'll enable the lint once https://github.com/dart-lang/linter/issues/195 is fixed.
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- 23 Feb, 2016 1 commit
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Devon Carew authored
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- 22 Feb, 2016 2 commits
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Devon Carew authored
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Devon Carew authored
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- 19 Feb, 2016 1 commit
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Chinmay Garde authored
Use the project name to initialize the bundle name and identifier
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- 12 Feb, 2016 2 commits
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Todd Volkert authored
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Chinmay Garde authored
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- 11 Feb, 2016 1 commit
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Devon Carew authored
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- 09 Feb, 2016 1 commit
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Matt Perry authored
Previously we'd always stop org.domokit.sky.shell. If an AndroidManifest.xml exists, we'll use the activity specified in there instead.
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- 15 Jan, 2016 2 commits
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Chinmay Garde authored
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Chinmay Garde authored
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- 29 Nov, 2015 1 commit
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Adam Barth authored
1) Moved basic utility code into base/ directory to make it clear which code doesn't depend on Flutter-specific knowldge. 2) Move the CommandRunner subclasses into a runner/ directory because these aren't commands themselves.
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- 10 Nov, 2015 1 commit
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Adam Barth authored
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- 09 Nov, 2015 1 commit
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Ian Hickson authored
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- 31 Oct, 2015 1 commit
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Adam Barth authored
This flag builds a local FLX file and pushes that to the device instead of using an HTTP server.
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- 12 Oct, 2015 2 commits
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Adam Barth authored
This patch makes `flutter start` work without a clone of the engine git repository. Making this work pulled a relatively large refactor of how the commands interact with application packages and devices. Now commands that want to interact with application packages or devices inherit from a common base class that holds stores of those objects as members. In production, the commands download and connect to devices based on the build configuration stored on the FlutterCommandRunner. In testing, these fields are used to mock out the real application package and devices.
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Ian Fischer authored
Also fixes some minor bugs with iOS and Android interactions.
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- 06 Oct, 2015 1 commit
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Ian Fischer authored
Also update tests to be compatible with the presence of iOS and add tests for list and install.
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- 25 Sep, 2015 1 commit
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Ian Fischer authored
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- 22 Sep, 2015 1 commit
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Ian Fischer authored
`dart bin/sky_tools.dart --debug --sky-src-path=/path/to/sky/src/ install` now works.
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