- 30 Nov, 2017 1 commit
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xster authored
* Add a minimum distance that needs breaking on iOS each time scrolls stopped. * Testing and tests * tweak docs * review
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- 17 Nov, 2017 1 commit
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Greg Spencer authored
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once. This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
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- 20 Sep, 2017 1 commit
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xster authored
* Record original pointer event timestamp * review * review * review * Matched motions with iOS. Didn’t add overscroll spring clamps and fix tests yet. * clamp max overscroll transfer * Add test * review notes, moved things around * remove function passing indirection * review * Replace stopwatch with timestamp from #11988 * move static * Review
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- 21 Jun, 2017 3 commits
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Jacob Richman authored
* Revert "Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880)" This reverts commit ceb814aa.
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Jacob Richman authored
Revert "Change all ocurrences of '$runtimeType#$hashCode' to use the idAndType method. (#10871)" (#10880) This reverts commit d46e208b.
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Jacob Richman authored
* Change all instances of '$runtimeType#$hashCode' to use the describeIdentity method. The describeIdentity method generates a shorter description with a consistent length consisting of the runtime type and the a 5 hex character long truncated version of the hash code.
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- 02 Jun, 2017 1 commit
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Alexandre Ardhuin authored
* preview of prefer_asserts_in_initializer_list lint * fix issue
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- 06 May, 2017 1 commit
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Ian Hickson authored
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- 05 May, 2017 1 commit
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Ian Hickson authored
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- 02 May, 2017 1 commit
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Ian Hickson authored
Fixes https://github.com/flutter/flutter/issues/8476 More detailed list of changes in this patch: * Replaced the didTouch special logic with more generic logic that uses Activities instead. Now instead when you tap down the Scrollable calls `hold()` which begins a HoldScrollActivity which is a hybrid of DragStartDetails and IdleScrollActivity and can be canceled. When you let go, it gets canceled and that goes ballistic. * Make DragGestureRecognizer more aggressive about grabbing pointers, otherwise a second pointer in a situation with competing horizontal and vertical recognizers always gets taken by the other one. * Fixed the _GestureSemantics widget to call the "down" callbacks so that it follows the same pattern as "real" interactions. * Added tests for the above. * Added a hashCode to ScrollActivity.toString (and subclasses). * Added a toString to ScrollDragController, and include it in DragScrollActivity's toString. * s/coorindator/coordinator/ * Add a comment in DragStartDetails to distinguish it from the otherwise identical DragDownDetails, so we're not tempted to merge them.
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- 30 Apr, 2017 1 commit
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Adam Barth authored
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- 27 Apr, 2017 1 commit
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Adam Barth authored
This will make it easier to implement nested scrolling.
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- 25 Apr, 2017 1 commit
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Adam Barth authored
This patch reworks some of the guts of scrolling to make it easier to implement nested scrolling effects. The actually nested scrolling effect will be included in a later patch.
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