- 06 Jun, 2017 1 commit
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Michael Thomsen authored
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- 05 Jun, 2017 1 commit
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Ian Hickson authored
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- 24 May, 2017 3 commits
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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- 19 May, 2017 2 commits
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Brian Slesinsky authored
IDEA users sometimes want to create multiple Flutter modules in the same IDEA project. See discussion: https://github.com/flutter/flutter-intellij/issues/1014 In this case, we will actually have pairs of modules, one for Flutter and one for Android. Renaming the android module to make the relationship obvious. But, don't delete the old file yet to avoid breaking existing users. We can do that after the next Flutter plugin release.
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Collin Jackson authored
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- 18 May, 2017 1 commit
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Mikkel Nygaard Ravn authored
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- 17 May, 2017 1 commit
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Sarah Zakarias authored
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- 16 May, 2017 1 commit
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Collin Jackson authored
Fixes #10106
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- 09 May, 2017 4 commits
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Michael Thomsen authored
* Roll android build tools to 25.0.3 * Roll android build tools to 25.0.3 in templates
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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Mikkel Nygaard Ravn authored
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- 08 May, 2017 2 commits
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Michael Thomsen authored
This reverts commit 5ed2984e.
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Michael Thomsen authored
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- 04 May, 2017 1 commit
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xster authored
* Remove all initial cocoapod traces from flutter create except Podfile * Make updateXcodeGeneratedProperties parameters named * review notes
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- 24 Apr, 2017 2 commits
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Michael Thomsen authored
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Michael Thomsen authored
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- 21 Apr, 2017 2 commits
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Michael Thomsen authored
* Add Pods cache dir to ios/.gitngnore * Add missing ending newlines
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Michael Thomsen authored
* Make seperation between app and plugin main.dart more manageable. * Jakob review feedback * Remove empty line * Add missing newline
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- 18 Apr, 2017 3 commits
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Mikkel Nygaard Ravn authored
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Michael Thomsen authored
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Mikkel Nygaard Ravn authored
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- 17 Apr, 2017 1 commit
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Phil Quitslund authored
Fixes: https://github.com/flutter/flutter-intellij/issues/914
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- 15 Apr, 2017 1 commit
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Brian Slesinsky authored
IDEA gets confused unless the filename matches the project library name, including getting the case right.
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- 14 Apr, 2017 1 commit
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Brian Slesinsky authored
Generates an android.iml file and a package-level library for flutter.jar. Does not set up an Android SDK in IDEA; this isn't possible with a template-based approach. But IDEA shows a clear warning, so the user can fix this by setting the SDK. (When creating a Flutter project from within IDEA, we can fix this up afterwards in the plugin.)
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- 11 Apr, 2017 1 commit
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xster authored
Rename State.config to State.widget Rename State.didUpdateConfig to State.didUpdateWidget Renamed all State subclasses' local variables named config to something else
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- 10 Apr, 2017 1 commit
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Jakob Andersen authored
Added a PluginRegistry to the new project template. The registry files will be automatically updated at build time to register the native plugins. Fixes #7814.
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- 08 Apr, 2017 1 commit
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Seth Ladd authored
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- 05 Apr, 2017 2 commits
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Ian Hickson authored
This yak shave went as follows: Fix https://github.com/flutter/flutter/issues/8795 by adding stocks to the examples README. Notice the layers entry in that README isn't quite right either. Update that. Check the layers/README file is worth pointing at. Update the layers/README. Let's run some of the layer tests to see if they still work. Oops, need to update them to gradle. Ok let's try running them again. Oops, sector is broken. Add a test for sector. Fix sector. Find you need to add an assert to a const constructor. Notice we need to turn const asserts on for the analyzer. Notice the analysis_options files are out of sync with each other and with the full list of lints. Turn on the lints that should be on. Fix the bugs that finds.
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Collin Jackson authored
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- 04 Apr, 2017 1 commit
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Jakob Andersen authored
Gradle projects are evaluated in lexicographical order, and the plugin projects are at the same level as the :app project, so if a plugin has a name that comes before 'app' (like, for example, any name that starts with a capital letter), the plugin project will be evaluated before :app. Since :app applies the Flutter Gradle plugin, which tries to modify the dependencies of the plugin projects, we have a problem if the plugin projects have already been evaluated. Adding evaluationDependsOn(':app') to the plugin projects fixes this. Updated example projects to the latest (plugin-enabled) Gradle build files. Also removed two unused imports in `pluginClass.java.tmpl`.
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- 03 Apr, 2017 1 commit
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Collin Jackson authored
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- 30 Mar, 2017 4 commits
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Devon Carew authored
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Jakob Andersen authored
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Michael Thomsen authored
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Jakob Andersen authored
Plugin projects are created by running `flutter create --plugin <name>`. An example app is also created in the plugin project, using the normal 'create' template, which has been modified to allow for conditional plugin code. Modified the android package name to match package naming conventions (all lower-case, and must match the directory name).
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- 23 Mar, 2017 2 commits
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Jakob Andersen authored
Go through all packages brought in by pub, and write the name and path of every one that is a flutter plugin into .flutter-plugins. In android/settings.gradle and ios/Podfile, read in .flutter-plugins, if that file exists. The Android / iOS code from the plugins is automatically added as dependencies of the native code of the app.
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Chris Bracken authored
**THIS IS A BREAKING CHANGE.** See below for migration steps for existing projects. Previously, Flutter app code was built as a raw dylib on iOS. Dynamic libraries outside of a framework bundle are not supported on iOS, except for the system Swift libraries provided by Xcode. See: https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES * Migrates Xcode build from app.dylib to App.framework * Migrates flutter create template * Migrates example projects Migration steps for existing projects ===================================== The following steps should be taken from the root of your Flutter project: 1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line. 2. In the Xcode project navigator, remove `app.dylib` from the Flutter folder. Delete this file from the `ios/Flutter` directory in your project. 3. Run a build to generate `ios/Flutter/App.framework`. From the command line, run `flutter build ios`. If you have not configured app signing in Xcode, an alternative method is to open the simulator, then run `flutter run -d iP`. 4. In the Xcode project navigator, select the `Runner` project. In the project settings that are displayed in the main view, ensure that the `Runner` target is selected. You can verify this by exposing the sidebar using the [| ] icon in the upper-left corner of the main view. 5. Select the *General* tab in the project settings. Under the *Embedded Binaries* section, click '+' to add `App.framework`. In the sheet that drops down, click the *Add Other...* button. Navigate to the `ios/Flutter` directory and select `App.framework`. Click *Open*. In the sheet that drops down, select *Create folder references*, then click *Finish*. 6. In the project settings, verify that `App.framework` has been added to the *Embedded Binaries* and *Linked Frameworks and Libraries* lists. 7. In the Xcode project navigator, drag `App.framework` under the Flutter folder. 8. In the Xcode project navigator, select `Flutter` then from the *File* menu, select *Add Files to "Runner"...*. Navigate to the `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click the *Add* button. 9. From the command line, in your project directory, run `flutter build clean`, then `flutter run`. At this point your project should be fully migrated.
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