- 02 Mar, 2016 1 commit
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Adam Barth authored
Fixes #2324
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- 27 Feb, 2016 1 commit
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Adam Barth authored
Previously we would elide forward and reverse callbacks that canceled each other out, which broke the expected state machine. Now we synchronously deliver status callbacks when start an animation. Fixes #1913
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- 21 Feb, 2016 1 commit
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Adam Barth authored
We should mutate the status of the AnimationController before calling the status callbacks so that we're prepared to be re-entered. Fixes #1911
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