- 11 Jan, 2016 1 commit
-
-
Adam Barth authored
Previously we used a positional argument for widgets that had multiple children. Now we use a named argument that defaults to an empty list. Fixes #241
-
- 06 Jan, 2016 2 commits
-
-
Adam Barth authored
ScrollableList2 is complete and subsumes all the use cases for the original ScrollableList.
-
Adam Barth authored
This patch also changed ScrollableList2 to use an Iterable instead of an List for its children. This change lets clients map their underlying data lazily. If the clients actually have a concrete list, we skip the extra copy and grab the child list directly.
-
- 05 Jan, 2016 1 commit
-
-
Adam Barth authored
ScrollableList2 uses the same pattern as ScrollableGrid, which requires the client to allocate widgets for every list item but doesn't inflate them unless they're actually needed for the view. It improves on the original ScrollableList by not requiring a rebuild of the whole visible portion of the list when scrolling. In fact, small scrolls can often be handled entirely by repainting.
-
- 04 Jan, 2016 1 commit
-
-
Adam Barth authored
We now support (vertically) scrollable grids with viewporting. If the scroll doesn't reveal any new rows, we execute the scroll with a repaint (i.e., no layout). If the scroll reveals a new row, we trigger a layout to change the set of materialized children in the viewport.
-
- 02 Jan, 2016 1 commit
-
-
Adam Barth authored
This patch make grid layout much more flexible. The behavior is factored out into a GridDelegate that's modeled after the custom layout delegates. The patch includes a MaxTileWidthGridDelegate that implements the old behavior and a FixedColumnCountGridDelegate that implements a grid layout with a fixed number of columns. Fixes #1048
-
- 28 Oct, 2015 1 commit
-
-
Collin Jackson authored
-