1. 16 Aug, 2019 1 commit
    • Yegor's avatar
      Teach render objects to reuse engine layers (#36402) · 34c69265
      Yegor authored
      Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
      34c69265
  2. 03 Jul, 2019 1 commit
  3. 11 Jun, 2019 1 commit
  4. 13 May, 2019 1 commit
  5. 10 May, 2019 2 commits
  6. 21 Mar, 2019 1 commit
  7. 19 Mar, 2019 1 commit
  8. 18 Mar, 2019 1 commit
  9. 14 Mar, 2019 1 commit
  10. 12 Mar, 2019 1 commit
  11. 09 Mar, 2019 1 commit
  12. 06 Mar, 2019 1 commit
  13. 21 Feb, 2019 1 commit
  14. 12 Sep, 2018 1 commit
  15. 07 Sep, 2018 3 commits
  16. 04 Sep, 2018 2 commits
  17. 29 Aug, 2018 1 commit
  18. 15 Aug, 2018 1 commit
    • Ian Hickson's avatar
      Shim package:test to avoid matcher issues (#20602) · 686d8f8a
      Ian Hickson authored
      * Upgrade everything except matcher.
      * Roll matcher (and test)
      * Adjust tests that depend on flutter:test directly to depend on a shim
      * Require use of package:test shim and remove other references to package:test
      686d8f8a
  19. 02 Aug, 2018 1 commit
  20. 31 Jul, 2018 1 commit
  21. 27 Jul, 2018 1 commit
  22. 23 Jul, 2018 1 commit
  23. 16 Jul, 2018 2 commits
  24. 21 Jun, 2018 1 commit
  25. 23 Apr, 2018 1 commit
  26. 31 Jan, 2018 1 commit
    • amirh's avatar
      Support arbitrary shaped Material. (#14367) · 0672055a
      amirh authored
      For backward compatibility we keep supporting specifying the shape as a
      combination of MaterialType and borderRadius, and we just use that as a
      default when shapeBorder is null.
      
      To cleanup the implementation if shapeBorder was not specified we just
      translate the specified shape to a shapeBorder internally.
      I benchmarked paint, layout and hit testing, with the specialized shape
      clippers vs. the equivalent path clippers and did not see any
      significant performance difference.
      
      For testing, I extended the clippers/physicalShape matchers to match either the
      specialized shape or the equivalent shape.
      0672055a
  27. 12 Jan, 2018 1 commit
  28. 18 Oct, 2017 1 commit
    • Michael Goderbauer's avatar
      Redesign Semantic Tree Compilation Algorithm (#12605) · f8a2bd20
      Michael Goderbauer authored
      * Oct 12 10:12am
      
      * implicit_semantics_test.dart passes
      
      * refactoring
      
      * works in nice
      
      * minor rename
      
      * more doc comments
      
      * to be explicit check better
      
      * fix test
      
      * ++
      
      * ++
      
      * semantics_9_test (BlockSemantics) and implicit_semantics_test are passing
      
      * doc updates
      
      * tiny refactor
      
      * fix static errors in tests
      
      * fix gesture detector
      
      * ++
      
      * ++
      
      * geometry
      
      * ++
      
      * remove noGeometry
      
      * revert test
      
      * +
      
      * all tests but scrolling/clipping pass
      
      * clipping works
      
      * scrolling halfway
      
      * sliver tests pass
      
      * ALL TESTS PASS
      
      * SemanticsNode changed
      
      * docs and tiny fixes
      
      * card test
      
      * more doc comments
      
      * remove missed print
      
      * more tests
      
      * make test pass on Linux
      
      * remove changes to intellij proj file
      
      * review comments
      f8a2bd20
  29. 26 Aug, 2017 1 commit
    • Michael Goderbauer's avatar
      Doc updates for Semantics; always reset SemanticsNode (#11770) · f2653015
      Michael Goderbauer authored
      * refactor to ensureAction + some related doc fixes
      
      * Update docs for markNeedsSemanticsUpdate
      
      * rewording
      
      * rewording
      
      * ensureAction test
      
      * ensureAction test
      
      * ensureAction test
      
      * more tests
      
      * refactor to allways reset node
      
      * tiny fixes
      
      * more test
      
      * doc fixes
      
      * one more test
      
      * review comments
      f2653015
  30. 19 Jul, 2017 1 commit
  31. 18 Jul, 2017 1 commit
  32. 13 Jan, 2017 1 commit