1. 16 Dec, 2015 1 commit
  2. 14 Dec, 2015 1 commit
  3. 05 Dec, 2015 1 commit
    • Ian Hickson's avatar
      PointerInput refactor · f1625556
      Ian Hickson authored
      Instead of PointerInputEvent having a "type" field, we now have a
      different class for each pointer type.
      
      This has ripple effects throughout the system.
      
      I also did code cleanup in affected files while I was there.
      f1625556
  4. 13 Nov, 2015 1 commit
    • Ian Hickson's avatar
      Fix tapcancel on slop. · c40cb176
      Ian Hickson authored
      Make sure to send tapcancel when the primary pointer fails because of
      slop, even if the gesture won by default.
      
      Also, minor cleanup and clarification of an invariant.
      c40cb176
  5. 27 Oct, 2015 1 commit
  6. 26 Oct, 2015 1 commit
  7. 20 Oct, 2015 1 commit
  8. 13 Oct, 2015 1 commit
  9. 10 Oct, 2015 1 commit
  10. 17 Sep, 2015 1 commit
    • Adam Barth's avatar
      Create gestures.dart · 41b8ffd6
      Adam Barth authored
      This patch is part of a sequence of patches towards fewer top-level libraries.
      In this patch, the gesture libraries are combined into one gestures.dart
      library.
      41b8ffd6
  11. 08 Sep, 2015 1 commit
  12. 30 Aug, 2015 1 commit
    • Adam Barth's avatar
      Scrolls should start immediately when possible · bef55951
      Adam Barth authored
      If there are no other gestures in the arena, we should kick off the scroll
      gesture right away. This change pulled a refactoring of how we dispatch events
      to Widgets. Now we dispatch events to Widgets interleaved with their associated
      RenderObjects. (Previously we dispatched to all of the RenderObjects first.)
      bef55951
  13. 28 Aug, 2015 1 commit