- 18 Feb, 2017 1 commit
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Todd Volkert authored
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- 20 Jan, 2017 1 commit
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Adam Barth authored
Also, fix some minor bugs with SynchronousFuture.
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- 17 Jan, 2017 1 commit
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Adam Barth authored
* MultiTapGestureRecognizer previously would assert if there was no competition. * GestureArenaTeam would always select the first recongizer as the winner even if a later recognizer actually accepted the pointer sequence. * debugPrintStack would fail a type check if maxFrames was non-null. * FractionalOffset.lerp would throw a null-pointer exception if its second argument was null. Also, add a number of tests for previously untested lines of code.
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- 13 Jan, 2017 1 commit
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Adam Barth authored
Previously, the ticker would not stop when it was muted because it thought it was already not ticking.
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- 23 Jun, 2016 1 commit
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Adam Barth authored
Also, fix the bug where apps would assert when you change the time dilation. Use that mechanism to fix the animation controller tests.
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- 22 Apr, 2016 1 commit
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Ian Hickson authored
The old names were getting silly and started stepping on valuable namespace. The new names are consistent and clear.
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- 15 Apr, 2016 1 commit
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Ian Hickson authored
We're getting back to the point where we have a bunch of foundation APIs and it's getting confusing having them mixed with services/.
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- 24 Mar, 2016 1 commit
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Adam Barth authored
This test is no longer disabled. Fixes #2827
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- 11 Mar, 2016 1 commit
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Ian Hickson authored
Well, all the easy ones, anyway. For some reason `// ignore:` isn't working for me so I've disabled lints that need that. Also disabled those that require a ton of work (which I'm doing, but not in this PR, to keep it reviewable). This adds: - avoid_init_to_null - library_names - package_api_docs - package_names - package_prefixed_library_names - prefer_is_not_empty - sort_constructors_first - sort_unnamed_constructors_first - unnecessary_getters_setters
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- 16 Dec, 2015 1 commit
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Ian Hickson authored
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