- 31 Aug, 2023 1 commit
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Pierrick Bouvier authored
To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805). In short, when performing a flutter windows build, we have: - Before: build/windows/runner/Release/gallery.exe - After: build/windows/x64/runner/Release/gallery.exe This convention follows what flutter linux build does. Addresses: https://github.com/flutter/flutter/issues/129805 Addresses: https://github.com/flutter/flutter/issues/116196 Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64)
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- 15 Jun, 2023 1 commit
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Christopher Fujino authored
Part of https://github.com/flutter/flutter/issues/127135
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- 27 Jun, 2022 1 commit
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Loïc Sharma authored
Previously developers had to edit their `Runner.rc` file to update their executable's version information. Now, version information will automatically be set from `flutter build`'s arguments or the `pubspec.yaml` file for new projects. Addresses https://github.com/flutter/flutter/issues/73652
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- 18 Jun, 2022 1 commit
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Loïc Sharma authored
Add an integration test that verifies that `flutter build windows` produces the expected executable. In the future, this will be used to test that version information is properly stamped on the executable. Part of https://github.com/flutter/flutter/issues/73652.
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