1. 01 Nov, 2018 3 commits
  2. 31 Oct, 2018 9 commits
    • Dan Field's avatar
      Re-reland Xcode backend refactor (#23762) · fd6b2e19
      Dan Field authored
      * Use Xcode build configurations to drive Flutter build mode
      
      * Proper check wrt local_engine, print error if profile mode misisng
      
      * Remove unused code, update tests, fix template problem, update warning
      
      * fix up warning
      
      * add explanatory dev comment
      
      * fix whitespace
      
      * missing words, change lambda arrow to function body
      
      * error indentation
      
      * Test early exits for xcode_backend.sh
      
      * only on macOS, use right test
      
      * Update error messages
      
      * case insensitive compare for build config
      
      * Update gallery podfile
      
      * update projects to add profile configuration
      
      * make compatible with flavors
      
      * add missing plist files
      
      * add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
      fd6b2e19
    • Michael Goderbauer's avatar
      endTemplate -> endtemplate (#23785) · fab109ce
      Michael Goderbauer authored
      fab109ce
    • Michael Goderbauer's avatar
      Simple doc fix (#23753) · 5a57d80c
      Michael Goderbauer authored
      5a57d80c
    • jslavitz's avatar
      Scaffold drawer fix (#23689) · a63ed4e3
      jslavitz authored
      * Adds drawer state query functions
      a63ed4e3
    • Amir Hardon's avatar
      Re-land "Initial framework support for iOS platform views." (#23781) · 8de86d41
      Amir Hardon authored
      Re-landing #23412 with a fix to the PlatformLayer's addToScene signature.
      
      #23412 was broken by the change to Layer done in #23434.
      
      It seemed green as the presubmits were done before #23434 was landed, and when #23412 landed it broke the build.
      
      Reverts #23779
      8de86d41
    • engine-flutter-autoroll's avatar
      Roll engine 3a6775730028..d9c2b215abda (4 commits) (#23792) · 7d74a301
      engine-flutter-autoroll authored
      
      https://github.com/flutter/engine/compare/3a6775730028...d9c2b215abda
      
      git log 3a6775730028..d9c2b215abda --no-merges --oneline
      d9c2b215a Roll src/third_party/skia 78252fedaab9..4c169456061d (12 commits) (flutter/engine#6701)
      e56c3b700 Roll src/third_party/skia 52a715455181..78252fedaab9 (6 commits) (flutter/engine#6700)
      f5d571a06 Roll src/third_party/skia 5785405afa1b..52a715455181 (5 commits) (flutter/engine#6699)
      48f26625d Roll src/third_party/skia dde307f14273..5785405afa1b (1 commits) (flutter/engine#6698)
      
      
      The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
      
      Documentation for the AutoRoller is here:
      https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
      
      If the roll is causing failures, please contact the current sheriff, who should
      be CC'd on the roll, and stop the roller if necessary.
      
      7d74a301
    • Amir Hardon's avatar
      b20e7a26
    • Amir Hardon's avatar
      Initial framework support for iOS platform views. (#23412) · 67ffe1c2
      Amir Hardon authored
      This PR adds the full framework stack (layer->render object->widget, and
      service) for embedding iOS views with minimal functionality.
      
      I allowed myself to throw the entire framework stack in one PR since we're mostly
      mirroring the structure we already established for embedded Android views, so this PR
      is a little bigger than usual. I'm happy to break it down to the
      different pieces of the stack if reviewers prefer.
      
      Specifically this PR adds:
      * A UiKitView widget for embedding a UIView in the widget tree.
      * A RenderUiKitView which is the render object for showing a
        UIView.
      * A PlatformViewLayer which denotes the position of a UIView in the
        layer tree.
      * The iOS platform_views system channel client code in services/platform_views.dart
      * Splits the fake platform views controller to an Android and iOS
        controllers.
      
      TBD in following PRs:
      * Plumb the layout direction all the way to the platform view (currently
        there is still no engine support for it).
      * Integrate with gesture arenas (engine support is still missing as
        well).
      67ffe1c2
    • MH Johnson's avatar
      [Material] Theme for Dialogs (#23569) · 50098f14
      MH Johnson authored
      * [Material] Add dialog theme.
      
      * Address Hans' first round comments.
      
      * Address Hans' Second round comments.
      
      * Fix theme tests
      
      * Address Will's comments, add golden test
      
      * Update goldens
      
      * Custom Border radius 16.0
      
      * Address Hans' Comments
      
      * Second round comments
      
      * fix imports
      50098f14
  3. 30 Oct, 2018 25 commits
  4. 29 Oct, 2018 3 commits