- 04 Mar, 2017 1 commit
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Chris Bracken authored
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- 02 Mar, 2017 1 commit
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xster authored
* Add cupertino to gallery and add CupertinoButto * Use single quotes * Add disabled state * Some review notes * Make button animation more responsive and tweak timing * Renamed things Cupertino * Button with background, move cupertino demos, move material demos * Move 2 level list too * Refactor various demo route names * Some review notes * More reviews and add test * Linter as * Move private constant up
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- 06 Feb, 2017 1 commit
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Adam Barth authored
This patch uses sliver-based two more gallery demos, the stocks example, in the date picker, and in markdown.
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- 27 Sep, 2016 1 commit
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Adam Barth authored
This patch fixes the issue in two ways: 1. The content area is now scrollable, which means you can scroll to reveal any parts that don't fit on screen. 2. The content area is now small enough to fit on screen in landscape on a Nexus 5. Fixes #6054
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- 26 Sep, 2016 1 commit
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Ian Hickson authored
This requires all AnimationController objects to be given a TickerProvider, a class that can create the Ticker. It also provides some nice mixins for people who want to have their State provide a TickerProvider. And a schedulerTickerProvider for those cases where you just want to see your battery burn. Also, we now enforce destruction order for elements.
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- 02 Sep, 2016 1 commit
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Dragoș Tiselice authored
Fixes #5393.
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- 28 Jul, 2016 1 commit
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Hans Muller authored
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- 16 May, 2016 2 commits
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Ian Hickson authored
This reverts commit 55f9145e. Turns out that this commit breaks apps that use the material library, because of the _errorTextStyle DefaultTextStyle which has inherit:true. Just setting it to false doesn't work, unfortunately, because then you hit some sort of issue with merging that text style with others that have inherit:true.
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Adam Barth authored
To make it clear that this constructor requires an explicit style. Also throw a descriptive error recommending the inherit constructor for styles with the inherit bit set. Fixes #3842
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- 09 May, 2016 1 commit
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Hans Muller authored
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- 21 Apr, 2016 1 commit
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Adam Barth authored
Use the route table to generate the list of screens to test in the smoke test.
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- 15 Apr, 2016 1 commit
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Hans Muller authored
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- 06 Apr, 2016 1 commit
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- 14 Mar, 2016 1 commit
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Hixie authored
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- 13 Mar, 2016 2 commits
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Adam Barth authored
* justifyContent -> mainAxisAlignment * alignItems -> crossAxisAlignment * FlexJustifyContent -> MainAxisAlignment * FlexAlignItems -> CrossAxisAlignment Fixes #231
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Adam Barth authored
* left -> leading (Removes an LTR bias) * center -> title (Widget was actually centered) * right -> actions (Removes an LTR bias, asymmetric with leading) Fixes #2348
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- 12 Mar, 2016 3 commits
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Adam Barth authored
This patch renames StatelessComponent to StatelessWidget and StatefulComponent to StatefulWidget. Fixes #2308
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Adam Barth authored
Fixes #1382
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Adam Barth authored
Fixes #1278
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- 27 Feb, 2016 1 commit
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Adam Barth authored
This concept is now private to AnimationController. All the clients actually want the AnimationStatus.
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- 11 Feb, 2016 1 commit
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Ian Hickson authored
Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
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- 20 Jan, 2016 5 commits
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Adam Barth authored
This patch removes Performance and AnimationValue now that we've ported the framework over to AnimationController and Tween. This patch also cleans up the names of the AnimationController classes now that they don't have to avoid conflicts with the old animation API. Specifically, I've made the following renames: * Animated -> Animation * Evaluatable -> Animatable * PerformanceStatus -> AnimationStatus This patch is just renames and moving code around. There aren't any changes in behavior.
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Adam Barth authored
Providing a pre-built child is more efficient because we don't need to rebuild the child every tick of the animation.
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Adam Barth authored
Also, clean up the class hierarchy for AnimationController now that we've renamed progress to value. That means everything in the hierarchy now has a value, include Watchable. This patch renames Watchable to Animated<T>, which lets us use that type almost everywhere. I've added some ducktape to modal bottom sheets to avoid having to refactor all of Navigator to use AnimationController. I'll remove the ducktape in the next patch.
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Hans Muller authored
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Adam Barth authored
These now use Animation and AnimationController instead of PerformanceView and Performance.
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- 19 Jan, 2016 1 commit
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Adam Barth authored
This patch removes state from the animation system, which was causing problems as we were scaling the use of animated values. Now the "tween" objects are stateless and can watch animations, which creates a new object that holds both the tween and the animation instead of mutating the tween every tick of the animation. This patch ports one client as a proof-of-concept. Fixes #215
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- 15 Jan, 2016 1 commit
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Hans Muller authored
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- 11 Jan, 2016 1 commit
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Adam Barth authored
Previously we used a positional argument for widgets that had multiple children. Now we use a named argument that defaults to an empty list. Fixes #241
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- 24 Oct, 2015 1 commit
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Hixie authored
This makes skyanalyzer also check the examples, and fixes everything it found there.
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- 20 Oct, 2015 1 commit
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Adam Barth authored
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- 19 Oct, 2015 1 commit
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Adam Barth authored
Fixes #1669
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- 10 Oct, 2015 1 commit
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Adam Barth authored
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- 09 Oct, 2015 1 commit
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Adam Barth authored
These are now part of material.dart.
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- 06 Oct, 2015 1 commit
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Adam Barth authored
Rather than using a custom render object, we can just use a Stack.
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- 05 Oct, 2015 2 commits
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Adam Barth authored
This patch simplifies AnimationTiming and all the AnimatedValue base classes. Also, make PopupMenu a stateless component because it has no state. Fixes #1168
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Adam Barth authored
Fixes #1170
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- 01 Oct, 2015 1 commit
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Adam Barth authored
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- 30 Sep, 2015 1 commit
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Adam Barth authored
This argument isn't needed anymore now that State has a getter for context.
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- 24 Sep, 2015 1 commit
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Adam Barth authored
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