1. 04 Mar, 2017 1 commit
  2. 02 Mar, 2017 1 commit
    • xster's avatar
      Add Cupertino to gallery and add CupertinoButton and many yak friends (#8411) · a76c352d
      xster authored
      * Add cupertino to gallery and add CupertinoButto
      
      * Use single quotes
      
      * Add disabled state
      
      * Some review notes
      
      * Make button animation more responsive and tweak timing
      
      * Renamed things Cupertino
      
      * Button with background, move cupertino demos, move material demos
      
      * Move 2 level list too
      
      * Refactor various demo route names
      
      * Some review notes
      
      * More reviews and add test
      
      * Linter as
      
      * Move private constant up
      a76c352d
  3. 06 Feb, 2017 1 commit
  4. 27 Sep, 2016 1 commit
    • Adam Barth's avatar
      Progress indicator demo should look good in landscape (#6088) · 09506d56
      Adam Barth authored
      This patch fixes the issue in two ways:
      
      1. The content area is now scrollable, which means you can scroll to reveal any
         parts that don't fit on screen.
      2. The content area is now small enough to fit on screen in landscape on a
         Nexus 5.
      
      Fixes #6054
      09506d56
  5. 26 Sep, 2016 1 commit
    • Ian Hickson's avatar
      Turn off AnimationControllers when not in use (#5902) · 9e673853
      Ian Hickson authored
      This requires all AnimationController objects to be given a
      TickerProvider, a class that can create the Ticker.
      
      It also provides some nice mixins for people who want to have their
      State provide a TickerProvider. And a schedulerTickerProvider for those
      cases where you just want to see your battery burn.
      
      Also, we now enforce destruction order for elements.
      9e673853
  6. 02 Sep, 2016 1 commit
  7. 28 Jul, 2016 1 commit
  8. 16 May, 2016 2 commits
  9. 09 May, 2016 1 commit
  10. 21 Apr, 2016 1 commit
  11. 15 Apr, 2016 1 commit
  12. 06 Apr, 2016 1 commit
  13. 14 Mar, 2016 1 commit
  14. 13 Mar, 2016 2 commits
    • Adam Barth's avatar
      [rename fixit] Flex alignments · d5b2e2a0
      Adam Barth authored
      * justifyContent -> mainAxisAlignment
      * alignItems -> crossAxisAlignment
      * FlexJustifyContent -> MainAxisAlignment
      * FlexAlignItems -> CrossAxisAlignment
      
      Fixes #231
      d5b2e2a0
    • Adam Barth's avatar
      [rename fixit] ToolBar -> AppBar · ede5dfce
      Adam Barth authored
      * left -> leading (Removes an LTR bias)
      * center -> title (Widget was actually centered)
      * right -> actions (Removes an LTR bias, asymmetric with leading)
      
      Fixes #2348
      ede5dfce
  15. 12 Mar, 2016 3 commits
  16. 27 Feb, 2016 1 commit
    • Adam Barth's avatar
      Remove AnimationDirection · 3bbeee7b
      Adam Barth authored
      This concept is now private to AnimationController. All the clients actually
      want the AnimationStatus.
      3bbeee7b
  17. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  18. 20 Jan, 2016 5 commits
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875
    • Adam Barth's avatar
      AnimatedBuilder should have a child · d25951c5
      Adam Barth authored
      Providing a pre-built child is more efficient because we don't need to rebuild
      the child every tick of the animation.
      d25951c5
    • Adam Barth's avatar
      Move Scaffold over to using AnimationController · 0b098ee2
      Adam Barth authored
      Also, clean up the class hierarchy for AnimationController now that
      we've renamed progress to value. That means everything in the hierarchy
      now has a value, include Watchable. This patch renames Watchable to
      Animated<T>, which lets us use that type almost everywhere.
      
      I've added some ducktape to modal bottom sheets to avoid having to
      refactor all of Navigator to use AnimationController. I'll remove the
      ducktape in the next patch.
      0b098ee2
    • Hans Muller's avatar
      Revised Material Gallery demo · 3f0cca02
      Hans Muller authored
      3f0cca02
    • Adam Barth's avatar
      Port examples to the new animation API · fc978c1a
      Adam Barth authored
      These now use Animation and AnimationController instead of PerformanceView and
      Performance.
      fc978c1a
  19. 19 Jan, 2016 1 commit
    • Adam Barth's avatar
      Introduce Tween and the new animation API · bc20871c
      Adam Barth authored
      This patch removes state from the animation system, which was causing problems
      as we were scaling the use of animated values.
      
      Now the "tween" objects are stateless and can watch animations, which creates a
      new object that holds both the tween and the animation instead of mutating the
      tween every tick of the animation.
      
      This patch ports one client as a proof-of-concept.
      
      Fixes #215
      bc20871c
  20. 15 Jan, 2016 1 commit
  21. 11 Jan, 2016 1 commit
  22. 24 Oct, 2015 1 commit
    • Hixie's avatar
      Strong modeify the examples · a6c473ea
      Hixie authored
      This makes skyanalyzer also check the examples, and fixes everything it
      found there.
      a6c473ea
  23. 20 Oct, 2015 1 commit
  24. 19 Oct, 2015 1 commit
  25. 10 Oct, 2015 1 commit
  26. 09 Oct, 2015 1 commit
  27. 06 Oct, 2015 1 commit
    • Adam Barth's avatar
      Simplify Scaffold · 89a09822
      Adam Barth authored
      Rather than using a custom render object, we can just use a Stack.
      89a09822
  28. 05 Oct, 2015 2 commits
  29. 01 Oct, 2015 1 commit
  30. 30 Sep, 2015 1 commit
  31. 24 Sep, 2015 1 commit