1. 15 Feb, 2018 1 commit
  2. 30 Jan, 2018 1 commit
  3. 14 Dec, 2017 1 commit
  4. 08 Dec, 2017 1 commit
  5. 22 Nov, 2017 1 commit
    • Ian Hickson's avatar
      Popup menus RTL (#13110) · 34ba6be9
      Ian Hickson authored
      This fixes the popup menu code to do a better job of expanding
      smoothly regardless of which side of the screen it's on. It still
      results in a bidirection growth when positioned at the bottom of the
      screen, so maybe we'll need to animate menus differently, but that's
      a problem for another patch.
      
      Also, improve some docs and provide RelativeRect.toSize which I needed
      at one point while building this patch (though it didn't survive all
      the way to the end).
      34ba6be9
  6. 31 Aug, 2017 1 commit
  7. 01 Aug, 2017 1 commit
    • perlatus's avatar
      PopupMenuButton: create IconButton if child is Icon (#10230) · d1b222be
      perlatus authored
      * PopupMenuButton: create IconButton if child is Icon
      
      Otherwise the resulting button has an abnormally small and rectangular
      area. With multiple PopupMenuButton(child: Icon) they get squished
      together in the AppBar.
      
      * Add separate icon argument to PopupMenuButton
      
      * Fix style issues and tweak dartdocs
      
      * Add tests for icon argument to PopupMenuButton
      
      * Group icon tests and fix broken test, analyzer warnings
      
      * Test that the correct custom icon is present
      
      * Apply De Morgan's to work around dart analyzer bug
      
      see: https://github.com/dart-lang/sdk/issues/30288
      d1b222be
  8. 02 May, 2017 1 commit
  9. 20 Apr, 2017 1 commit
  10. 13 Apr, 2017 1 commit
  11. 07 Apr, 2017 1 commit
  12. 29 Aug, 2016 1 commit
  13. 27 Jun, 2016 1 commit
    • Adam Barth's avatar
      Change how navigator prevents redundant operations (#4769) · 2af668f8
      Adam Barth authored
      * Change how navigator prevents redundant operations
      
      Instead of requiring transactions, we now cancel all active pointers that are
      interacting with the navigator and absorb future pointers until we get a chance
      to build. This approach isn't perfect (e.g., events that trigger off the
      cancelled pointers could still interact with the navigator), but it should be
      better than the current transaction-based approach.
      
      Fixes #4716
      
      * Remove openTransaction
      
      * test
      
      * fixup
      2af668f8