1. 09 Aug, 2019 1 commit
  2. 08 Jan, 2019 1 commit
  3. 22 Aug, 2018 1 commit
    • Will Larche's avatar
      [Gallery] Material elevations (shadows) demo (#20842) · 47cffd16
      Will Larche authored
      * [Gallery] Elevations demo. TODO: Correct icon.
      
      * [Gallery] More elevations for the elevation demo.
      
      * [Gallery] Elevation toggle for elevation demo.
      
      * [Demos] Update temp icon on elevations demo.
      
      * [Demos] Changing action icon.
      
      * [Demos] Same.
      
      * [Demos] Adding new and const.
      
      * [Demos] Reverting formatting.
      
      * [Gallery] PR Feedback.
      47cffd16
  4. 30 Jul, 2018 1 commit
  5. 24 May, 2018 1 commit
  6. 04 Apr, 2018 1 commit
  7. 16 Mar, 2018 2 commits
    • Hans Muller's avatar
      c5996629
    • David Shuckerow's avatar
      Add support for placing the FAB in different positions (#14368) · dd0acea1
      David Shuckerow authored
      * Add support to move the fab between positions.
      
      * Motion demo for the FAB works between center and end floating.
      
      * Add a Material curve to the offset animation.
      
      * Move the fab position into an object
      
      * Updates to docs
      
      * Updates to docs
      
      * Fix a lint on the bottom sheet type
      
      * Add a ScaffoldGeometry class
      
      * Improve the documentation
      
      * Improve the documentation
      
      * Add a fab motion animator
      
      * Add position and scale animations
      
      * FAB entrance and motion animations work
      
      * Get started on FAB motion
      
      * Make fab animation work properly.
      
      * Change the fab animator to be stored in the state of the scaffold.
      
      * Add a layout test
      
      * Fix spacing being off
      
      * Fix the entrance/exit animation test.
      
      * Add a textDirection to the layout delegate.
      
      * Fix const constructor lint checks
      
      * Add toStrings for the fab positioner/animator
      
      * Add a toString for CurveTween
      
      * Change the fab motion demo icon to a simple add icon.
      
      * Add tests and a custom fab positioner to the demo.
      
      * Do not start the fab's motion animation when the fab is null.
      
      * Adjust the code to pass the new tests.
      
      * Rename for in response to Hans' comment.
      
      * Revert the tabs fab demo
      
      * Use timeDilation, and clean up the animation code a little.
      
      * Clean up the prelayout geometry docs and ctr order
      
      * Cleanup fab transition widget code
      
      * Clean up comments on Scaffold, add cross-references between the two geometries
      
      * Explain the fab motion animation scheduling better
      
      * Add a const to the fab motion demo
      
      * Make the fab animation never jank by keeping track of where to move the fab to in the future.
      
      * Add a default fab positioner constant
      
      * Add space after comma in the demo
      
      * Add boilerplate dartdoc to all const constructors
      
      * Comment improvement
      
      * Rename 'fabSize' to 'floatingActionButtonSize'
      
      * Rename 'fabSize' to 'floatingActionButtonSize'
      
      * Rename 'fabSize' to 'floatingActionButtonSize'
      
      * Clean up the prelayout geometry object's dartdoc
      
      * Clean up the prelayout geometry object's dartdoc
      
      * Remove extraneous comment
      
      * Change possessive uses of Scaffold's to use dartdoc-compatible [Scaffold]'s
      
      * Rename the horizontalFabPadding to an expansion
      
      * Clean up controller cleanup and setState usage
      
      * Animate instead of lerp
      
      * Make the fab position animation use offsets instead of animations
      
      * Streamline the fab motion demo
      
      * Set up the animator to start from a reasonable place when interrupting animations.
      
      * Doc cleanup on the new animation interruption
      
      * Expand some uses of fab and clean up constants
      
      * Expand remaining public uses of fab to floating action button
      
      * Expand remaining public uses of fab to floating action button
      
      * Expand on the documentation for the fab positioner and animator
      
      * Refactor animations to broadcast the position properly.
      
      * Add the ability to turn on and off the fab to the motion demo.
      
      * Remove unused code
      
      * Change the fab animator to animate even when the fab is exitting.
      
      * Remove extra positioner.
      
      * Apps -> Applications in docs
      
      * Explain the scale animation.
      
      * Name the child parameter in the animated builder
      
      * RTL before LTR
      
      * Wrap the AppBar in the example code
      
      * const the fab motion demo name
      
      * Start a test against animation jumps
      
      * Test for jumps in the fab motion animation
      
      * Dont initialize values to null
      
      * Use constants, fix spacing from some of Hans' comments
      
      * Clarify the relationship between fab positioners and prelayout geometries
      
      * Explain the fab animmator a bit better
      
      * Explain the animation progress in the fab animation
      
      * Explain the animation restart better
      
      * Explain the animation restart better
      
      * Explain the prelayout geometry better
      
      * Explain that height is a vertical distance.
      
      * Explain the horizontal fab padding
      
      * Update the scaffold size description to explain what happens when a wild keyboard appears
      
      * Remove print statements
      
      * Update the scaffold geometry with information about it being available at paint time.
      
      * In one step of a transition
      
      * Explain how the top-start fab positioner works
      
      * Explain how the top-start fab positioner works
      
      * Refactor the scaffold layout to just pass a padding instead of a bottom, top, start and end.
      
      * Refactor the scaffold layout to just pass a padding instead of a bottom, top, start and end.
      
      * Action buttons with with custom positioners.
      
      * Add a rotation animation example.
      
      * Use a swap animation to show swapping between two different animations.
      
      * Use a swap animation to show swapping between two different animations.
      
      * Add an example for the size animations.
      
      * 2018 copyright
      
      * Extra empty line
      
      * Return new Scaffold
      
      * Extra blank line fix
      
      * All its contents have been laid out
      
      * Position the fab
      
      * Explain what the scaffold geometry is for.
      
      * Move asserts to different lines
      
      * The scaffoldsize will not
      
      * Initial rename of FabPositioners to FloatingActionButtonLocation
      
      * Rename comments in example to refer to location instead of positioner.
      
      * Rename fabpositioner to location in tests and in the scaffold field
      
      * Finish removing references to positioner in scaffold code.
      
      * Split the fab location and animation out into a separate file.
      
      * Make things more private
      
      * Import foundation instead of meta
      
      * Const curve instead of final.
      dd0acea1
  8. 02 Apr, 2017 1 commit
    • Adam Barth's avatar
      Rationalize text input widgets (#9119) · ae899486
      Adam Barth authored
      After this patch, there are three major text input widgets:
      
       * EditableText. This widget is a low-level editing control that
         interacts with the IME and displays a blinking cursor.
      
       * TextField. This widget is a Material Design text field, with all the
         bells and whistles. It is highly configurable and can be reduced down
         to a fairly simple control by setting its `decoration` property to
         null.
      
       * TextFormField. This widget is a FormField that wraps a TextField.
      
      This patch also replaces the InputValue data model for these widgets
      with a Listenable TextEditingController, which is much more flexible.
      
      Fixes #7031
      ae899486
  9. 02 Mar, 2017 1 commit
    • xster's avatar
      Add Cupertino to gallery and add CupertinoButton and many yak friends (#8411) · a76c352d
      xster authored
      * Add cupertino to gallery and add CupertinoButto
      
      * Use single quotes
      
      * Add disabled state
      
      * Some review notes
      
      * Make button animation more responsive and tweak timing
      
      * Renamed things Cupertino
      
      * Button with background, move cupertino demos, move material demos
      
      * Move 2 level list too
      
      * Refactor various demo route names
      
      * Some review notes
      
      * More reviews and add test
      
      * Linter as
      
      * Move private constant up
      a76c352d
  10. 01 Mar, 2017 2 commits
    • Michael Goderbauer's avatar
      Remove self-package import (#8483) · 2a9fc2e7
      Michael Goderbauer authored
      This is apperently breaking some customers.
      
      If this gets submitted, we should investigate why self-package imports
      don't work for certain customers.
      2a9fc2e7
    • Michael Goderbauer's avatar
      Roll forward #8467 (#8477) · 65835af4
      Michael Goderbauer authored
      * Revert "Revert "Simplify path handling logic in dependency checker and devFS (#8414)" (#8467)"
      
      This reverts commit 96ba7f76.
      
      * Intentionally use a self-package URI in flutter_gallery
      
      * tests to catch problems with self-package imports
      65835af4
  11. 23 Feb, 2017 1 commit
  12. 21 Dec, 2016 1 commit
  13. 21 Nov, 2016 1 commit
  14. 29 Sep, 2016 1 commit
  15. 23 Sep, 2016 1 commit
  16. 01 Sep, 2016 1 commit
  17. 21 Jul, 2016 1 commit
  18. 04 Jun, 2016 1 commit
  19. 03 Jun, 2016 2 commits
  20. 02 Jun, 2016 3 commits
  21. 23 May, 2016 1 commit
  22. 09 May, 2016 1 commit
  23. 27 Apr, 2016 1 commit