1. 07 Apr, 2016 1 commit
  2. 01 Apr, 2016 1 commit
  3. 29 Mar, 2016 1 commit
  4. 18 Mar, 2016 2 commits
  5. 14 Mar, 2016 1 commit
  6. 13 Mar, 2016 1 commit
  7. 12 Mar, 2016 1 commit
  8. 09 Mar, 2016 1 commit
  9. 08 Mar, 2016 1 commit
  10. 07 Mar, 2016 1 commit
  11. 06 Mar, 2016 1 commit
  12. 03 Mar, 2016 1 commit
  13. 25 Feb, 2016 1 commit
  14. 14 Feb, 2016 1 commit
    • Adam Barth's avatar
      Add a Velocity class to be explicit about units · 4fb47600
      Adam Barth authored
      We were using an Offset, which represented pixels/second, but it wasn't
      clear to clients whether that was pixels/ms. Now we use a Velocity class
      that is explict about the units.
      
      Fixes #1510
      Fixes #785
      4fb47600
  15. 11 Feb, 2016 1 commit
    • Ian Hickson's avatar
      Clean up imports and exports. · a94999ba
      Ian Hickson authored
      Each layer is supposed to reexport the parts of the previous layer
      that are part of its API.
      
      - In painting.dart, export from dart:ui all the Canvas-related APIs
        that make sense to be used at higher levels, e.g. PaintingStyle.
      
      - Delete painting/shadows.dart. It was dead code.
      
      - In rendering/object.dart, export all of painting.dart.
      
      - In widgets/basic.dart, export all of painting.dart and
        animation.dart. Some classes in animation/ are renamed to make this
        less disruptive and confusing to the namespace.
      
      - Split out Stocks back into an import model rather than a part model,
        so that it's easier to manage its dependencies on a per-file basis.
      
      - Move Ticker to scheduler library.
      
      - Remove as many redundant imports as possible now.
      
      - Some minor nit picking cleanup in various files.
      a94999ba
  16. 20 Jan, 2016 2 commits
    • Adam Barth's avatar
      Remove Performance and AnimatedValue · b988a875
      Adam Barth authored
      This patch removes Performance and AnimationValue now that we've ported the
      framework over to AnimationController and Tween. This patch also cleans up the
      names of the AnimationController classes now that they don't have to avoid
      conflicts with the old animation API. Specifically, I've made the following
      renames:
      
       * Animated -> Animation
       * Evaluatable -> Animatable
       * PerformanceStatus -> AnimationStatus
      
      This patch is just renames and moving code around. There aren't any changes in
      behavior.
      b988a875
    • Adam Barth's avatar
      Port most of widgets to AnimationController · 24872f69
      Adam Barth authored
      I've left transitions and enter_exit_transition out of this patch, but I've
      converted the rest.
      24872f69
  17. 25 Dec, 2015 1 commit
  18. 24 Dec, 2015 1 commit
    • Ian Hickson's avatar
      RenderFractionalTranslation · 9bad312a
      Ian Hickson authored
      - Add RenderFractionalTranslation, a render box that does a
        translation based on a FractionalOffset.
      
      - Make FractionalOffset more like Offset
        - dx/dy instead of x/y
        - add /, ~/, %
        - add .zero
      
      - Add alongOffset and alongSize to FractionalOffset so that you can
        easily apply FractionalOffset to Offsets and Sizes. (Better name
        suggestions welcome.)
      
      - Add transformHitTests boolean to RenderTransform (also on
        RenderFractionalTranslation), and to classes based on it.
      
      - Remove the fade from Dismissable. We can add it back using the
        builder-with-child pattern like Draggable if we need it. See #1003
        for tha feature request.
      
      - Rename a bunch of variables in dismissable.dart.
      
      - Change the test for dismissable to not handle leftwards dismisses
        one pixel different from rightwards dismisses, and cleaned up the
        resulting effect on the test (mostly making sure we had the right
        number of pumps, with comments explaining what each one was).
      
      Fixes #174.
      9bad312a
  19. 10 Dec, 2015 1 commit
    • Adam Barth's avatar
      Add more dartdoc · 0885926e
      Adam Barth authored
      These docs cover some undocumented enums and some of the basic layout widgets.
      0885926e
  20. 16 Nov, 2015 1 commit
    • Hixie's avatar
      Fix some examples. · 5e221334
      Hixie authored
      - drag and drop was using the wrong draggables (long press vs short
        press).
      
      - navigation.dart wasn't using material correctly and so was ending up
        with some red text.
      
      - piano wasn't followig our style guide even a little.
      
      - date picker was not scrollable.
      5e221334
  21. 27 Oct, 2015 2 commits
  22. 20 Oct, 2015 2 commits
  23. 10 Oct, 2015 3 commits
  24. 09 Oct, 2015 1 commit
  25. 08 Oct, 2015 1 commit
  26. 06 Oct, 2015 1 commit
  27. 05 Oct, 2015 2 commits
  28. 03 Oct, 2015 1 commit
  29. 01 Oct, 2015 1 commit
  30. 18 Sep, 2015 1 commit
  31. 16 Sep, 2015 2 commits
    • Adam Barth's avatar
      Move Drawer to GestureDetector · 74f7d9ef
      Adam Barth authored
      This fixes an issue in the stocks app in horizontal mode where you could both
      scroll and drag the drawer at the same time.
      74f7d9ef
    • Hixie's avatar
      Be more explicit about what's state in dismissable · adf7c48d
      Hixie authored
      Move _activeCardDragEndPoint near build() so it's more obvious that it
      is part of the build state.
      
      Make a couple of functions use setState() since they modify variables
      that are used by build().
      
      Add a more detailed comment to the empty setState() call, since those
      are dubious in general and need explaining when they occur, lest people
      start using them as magic incantations to Make Things Work.
      adf7c48d
  32. 11 Sep, 2015 1 commit