1. 14 Sep, 2018 1 commit
  2. 12 Sep, 2018 1 commit
  3. 15 Aug, 2018 1 commit
    • Ian Hickson's avatar
      Shim package:test to avoid matcher issues (#20602) · 686d8f8a
      Ian Hickson authored
      * Upgrade everything except matcher.
      * Roll matcher (and test)
      * Adjust tests that depend on flutter:test directly to depend on a shim
      * Require use of package:test shim and remove other references to package:test
      686d8f8a
  4. 13 Jun, 2018 1 commit
    • Chris Bracken's avatar
      Revert elimination of Dart 1 (#18460) · 2ae48845
      Chris Bracken authored
      fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly
      from source, flutter_platform.dart automatically runs a kernel compile when
      operating in Dart 2 mode, but this assumes a functional Dart SDK is available
      in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts
      directory with an empty temp dir.
      
      Remaining work is:
      1. Get the frontend server building as a dependency on Fuchsia.
      2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server.
      
      This also reverts migration to Dart 2 typedef syntax.
      
      This reverts commit 6c56bb24. (#18362)
      This reverts commit 3daebd05. (#18316)
      2ae48845
  5. 11 Jun, 2018 2 commits
  6. 30 May, 2018 2 commits
  7. 26 Apr, 2016 1 commit
    • Adam Barth's avatar
      Delay win-by-default in gesture arena (#3552) · 51b1550d
      Adam Barth authored
      Wait until the end of the microtask to tell gesture recognizers that
      they've won in the gesture arena. This lets recognizers dispose reject
      themselves at arbitrary times without triggering gestures in awkward
      call stacks.
      
      Fixes #3183
      51b1550d
  8. 22 Apr, 2016 1 commit
  9. 15 Apr, 2016 1 commit
  10. 25 Feb, 2016 1 commit
    • Adam Barth's avatar
      Remove PointerRouter and GestureArena arguments · 4b1a9ff1
      Adam Barth authored
      There's no reason to make clients supply a PointerRounter and a
      GestureArena when constructing gesture recognizers. These objects are
      statics and the gesture recognizers can just grab them directly.
      
      Also, remove the callback constructor arguments. Almost no code used
      them. Instead, people seem to prefer using the `..` operator to set
      callbacks on the recognizers. Removing the arguments removes a bunch of
      boilerplate.
      4b1a9ff1