- 30 Sep, 2019 1 commit
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Alexandre Ardhuin authored
* add missing trailing commas * add more missing trailing commas * add more and more missing trailing commas
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- 22 Mar, 2019 1 commit
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Alexandre Ardhuin authored
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- 01 Mar, 2019 1 commit
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Alexandre Ardhuin authored
* add trailing commas on list/map/parameters * add trailing commas on Invocation with nb of arg>1 * add commas for widget containing widgets * add trailing commas if instantiation contains trailing comma * revert bad change
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- 16 Oct, 2018 1 commit
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Alexandre Ardhuin authored
* Future<void> main * Future<void>.delayed * prefer_void_to_Null * address review comments
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- 12 Sep, 2018 1 commit
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Alexandre Ardhuin authored
* enable lint unnecessary_new * fix tests * fix tests * fix tests
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- 24 Jul, 2018 1 commit
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Jonah Williams authored
Changes: - Move the SemanticsConfiguration update from RenderToggleable to each subclass, so that Switch can use toggled. - Add image, liveRegion, toggled properties to Semantics, SemanticsConfiguration, SemanticsNode - Added semanticsLabel and excludeFromSemantics to Image (the latter so that we avoid creating a semantics node) - Added onDismiss semantics action which maps to the modal escape on iOS and dismiss action on Android. - Added dismiss and liveRegion to snackbar widget - Updated custom painter semantics to handle image, liveRegion, toggle - Updated relevant tests to use correct flag/action
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- 27 Jan, 2018 1 commit
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Ian Hickson authored
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- 07 Dec, 2017 1 commit
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Ian Hickson authored
This allows the scheduler library to depend on the services library and the painting library to depend on the scheduler library without the services library having to depend on the scheduler library. While I was at it I also cleaned up some of the binding logic: the licenses logic can now be overridden (and the test library does so), and the image cache can now be overridden as well.
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- 22 Nov, 2017 1 commit
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amirh authored
This makes sure that we don't decode frames when we don't need to run the animation. For example, prior to this CL: an animated image in a page that is not currently at the top of the page stack (it is covered by another page), will keep the the image stream listener, and thus frames will still be decoded.
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