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abdullh.alsoleman
Front-End
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fb2467d0
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fb2467d0
authored
Jan 17, 2019
by
Jonah Williams
Committed by
GitHub
Jan 17, 2019
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Add documentation for how to use annotated region (#24989)
parent
3c0a74ef
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system_chrome.dart
packages/flutter/lib/src/services/system_chrome.dart
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packages/flutter/lib/src/services/system_chrome.dart
View file @
fb2467d0
...
@@ -333,6 +333,60 @@ class SystemChrome {
...
@@ -333,6 +333,60 @@ class SystemChrome {
/// return /* ... */;
/// return /* ... */;
/// }
/// }
/// ```
/// ```
///
/// For more complex control of the system overlay styles, consider using
/// an [AnnotatedRegion] widget instead of calling [setSystemUiOverlayStyle]
/// directly. This widget places a value directly into the layer tree where
/// it can be hit-tested by the framework. On every frame, the framework will
/// hit-test and select the annotated region it finds under the status and
/// navigation bar and synthesize them into a single style. This can be used
/// to configure the system styles when an app bar is not used.
///
/// {@tool snippet --template=stateful_widget}
/// The following example creates a widget that changes the status bar color
/// to a random value on Android.
///
/// ```dart imports
/// import 'package:flutter/services.dart';
/// import 'dart:math' as math;
/// ```
///
/// ```dart
/// final _random = math.Random();
/// SystemUiOverlayStyle _currentStyle = SystemUiOverlayStyle.light;
///
/// void _changeColor() {
/// final color = Color.fromRGBO(
/// _random.nextInt(255),
/// _random.nextInt(255),
/// _random.nextInt(255),
/// 1.0,
/// );
/// setState(() {
/// _currentStyle = SystemUiOverlayStyle.dark.copyWith(
/// statusBarColor: color,
/// );
/// });
/// }
///
/// @override
/// Widget build(BuildContext context) {
/// return Scaffold(
/// body: AnnotatedRegion(
/// value: _currentStyle,
/// child: Center(
/// child: RaisedButton(
/// child: const Text('Change Color'),
/// onPressed: _changeColor,
/// ),
/// ),
/// ),
/// );
/// }
/// {@end-tool}
///
/// See also:
/// * [AnnotatedRegion], the widget used to place data into the layer tree.
static
void
setSystemUIOverlayStyle
(
SystemUiOverlayStyle
style
)
{
static
void
setSystemUIOverlayStyle
(
SystemUiOverlayStyle
style
)
{
assert
(
style
!=
null
);
assert
(
style
!=
null
);
if
(
_pendingStyle
!=
null
)
{
if
(
_pendingStyle
!=
null
)
{
...
...
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