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abdullh.alsoleman
Front-End
Commits
f167efba
Commit
f167efba
authored
Oct 15, 2016
by
Hans Muller
Committed by
GitHub
Oct 15, 2016
Browse files
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Plain Diff
Tweaked scroll simulation for iOS platform (#6334)
parent
71f44f33
Changes
5
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Showing
5 changed files
with
98 additions
and
41 deletions
+98
-41
physics.dart
packages/flutter/lib/physics.dart
+0
-1
scroll_behavior.dart
packages/flutter/lib/src/widgets/scroll_behavior.dart
+15
-25
scroll_simulation.dart
packages/flutter/lib/src/widgets/scroll_simulation.dart
+49
-10
widgets.dart
packages/flutter/lib/widgets.dart
+1
-0
newton_test.dart
packages/flutter/test/physics/newton_test.dart
+33
-5
No files found.
packages/flutter/lib/physics.dart
View file @
f167efba
...
@@ -11,7 +11,6 @@ library physics;
...
@@ -11,7 +11,6 @@ library physics;
export
'src/physics/clamped_simulation.dart'
;
export
'src/physics/clamped_simulation.dart'
;
export
'src/physics/friction_simulation.dart'
;
export
'src/physics/friction_simulation.dart'
;
export
'src/physics/gravity_simulation.dart'
;
export
'src/physics/gravity_simulation.dart'
;
export
'src/physics/scroll_simulation.dart'
;
export
'src/physics/simulation_group.dart'
;
export
'src/physics/simulation_group.dart'
;
export
'src/physics/simulation.dart'
;
export
'src/physics/simulation.dart'
;
export
'src/physics/spring_simulation.dart'
;
export
'src/physics/spring_simulation.dart'
;
...
...
packages/flutter/lib/src/widgets/scroll_behavior.dart
View file @
f167efba
...
@@ -8,15 +8,9 @@ import 'package:flutter/foundation.dart';
...
@@ -8,15 +8,9 @@ import 'package:flutter/foundation.dart';
import
'package:flutter/physics.dart'
;
import
'package:flutter/physics.dart'
;
import
'package:meta/meta.dart'
;
import
'package:meta/meta.dart'
;
export
'package:flutter/foundation.dart'
show
TargetPlatform
;
import
'scroll_simulation.dart'
;
const
double
_kScrollDragMountainView
=
0.025
;
const
double
_kScrollDragCupertino
=
0.125
;
final
SpringDescription
_kScrollSpring
=
new
SpringDescription
.
withDampingRatio
(
mass:
0.5
,
springConstant:
100.0
,
ratio:
1.1
);
Simulation
_createScrollSimulation
(
double
position
,
double
velocity
,
double
minScrollOffset
,
double
maxScrollOffset
,
double
scrollDrag
)
{
export
'package:flutter/foundation.dart'
show
TargetPlatform
;
return
new
ScrollSimulation
(
position
,
velocity
,
minScrollOffset
,
maxScrollOffset
,
_kScrollSpring
,
scrollDrag
);
}
Simulation
_createSnapScrollSimulation
(
double
startOffset
,
double
endOffset
,
double
startVelocity
,
double
endVelocity
)
{
Simulation
_createSnapScrollSimulation
(
double
startOffset
,
double
endOffset
,
double
startVelocity
,
double
endVelocity
)
{
return
new
FrictionSimulation
.
through
(
startOffset
,
endOffset
,
startVelocity
,
endVelocity
);
return
new
FrictionSimulation
.
through
(
startOffset
,
endOffset
,
startVelocity
,
endVelocity
);
...
@@ -69,20 +63,6 @@ abstract class ScrollBehavior<T, U> {
...
@@ -69,20 +63,6 @@ abstract class ScrollBehavior<T, U> {
/// Whether this scroll behavior currently permits scrolling.
/// Whether this scroll behavior currently permits scrolling.
bool
get
isScrollable
=>
true
;
bool
get
isScrollable
=>
true
;
/// The scroll drag constant to use for physics simulations created by this
/// ScrollBehavior.
double
get
scrollDrag
{
assert
(
platform
!=
null
);
switch
(
platform
)
{
case
TargetPlatform
.
android
:
case
TargetPlatform
.
fuchsia
:
return
_kScrollDragMountainView
;
case
TargetPlatform
.
iOS
:
return
_kScrollDragCupertino
;
}
return
null
;
}
@override
@override
String
toString
()
{
String
toString
()
{
List
<
String
>
description
=
<
String
>[];
List
<
String
>
description
=
<
String
>[];
...
@@ -220,8 +200,12 @@ class UnboundedBehavior extends ExtentScrollBehavior {
...
@@ -220,8 +200,12 @@ class UnboundedBehavior extends ExtentScrollBehavior {
@override
@override
Simulation
createScrollSimulation
(
double
position
,
double
velocity
)
{
Simulation
createScrollSimulation
(
double
position
,
double
velocity
)
{
return
new
BoundedFrictionSimulation
(
return
new
ScrollSimulation
(
scrollDrag
,
position
,
velocity
,
double
.
NEGATIVE_INFINITY
,
double
.
INFINITY
position:
position
,
velocity:
velocity
,
leadingExtent:
double
.
NEGATIVE_INFINITY
,
trailingExtent:
double
.
INFINITY
,
platform:
platform
,
);
);
}
}
...
@@ -259,7 +243,13 @@ class OverscrollBehavior extends BoundedBehavior {
...
@@ -259,7 +243,13 @@ class OverscrollBehavior extends BoundedBehavior {
@override
@override
Simulation
createScrollSimulation
(
double
position
,
double
velocity
)
{
Simulation
createScrollSimulation
(
double
position
,
double
velocity
)
{
return
_createScrollSimulation
(
position
,
velocity
,
minScrollOffset
,
maxScrollOffset
,
scrollDrag
);
return
new
ScrollSimulation
(
position:
position
,
velocity:
velocity
,
leadingExtent:
minScrollOffset
,
trailingExtent:
maxScrollOffset
,
platform:
platform
,
);
}
}
@override
@override
...
...
packages/flutter/lib/src/
physic
s/scroll_simulation.dart
→
packages/flutter/lib/src/
widget
s/scroll_simulation.dart
View file @
f167efba
...
@@ -2,10 +2,22 @@
...
@@ -2,10 +2,22 @@
// Use of this source code is governed by a BSD-style license that can be
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// found in the LICENSE file.
import
'friction_simulation.dart'
;
import
'package:flutter/foundation.dart'
;
import
'simulation_group.dart'
;
import
'package:flutter/physics.dart'
;
import
'simulation.dart'
;
import
'spring_simulation.dart'
;
final
SpringDescription
_kScrollSpring
=
new
SpringDescription
.
withDampingRatio
(
mass:
0.5
,
springConstant:
100.0
,
ratio:
1.1
);
class
_MountainViewSimulation
extends
FrictionSimulation
{
static
const
double
drag
=
0.025
;
_MountainViewSimulation
({
double
position
,
double
velocity
})
:
super
(
drag
,
position
,
velocity
);
}
class
_CupertinoSimulation
extends
FrictionSimulation
{
static
const
double
drag
=
0.135
;
_CupertinoSimulation
({
double
position
,
double
velocity
})
:
super
(
drag
,
position
,
velocity
*
0.91
);
}
/// Composite simulation for scrollable interfaces.
/// Composite simulation for scrollable interfaces.
///
///
...
@@ -26,13 +38,22 @@ class ScrollSimulation extends SimulationGroup {
...
@@ -26,13 +38,22 @@ class ScrollSimulation extends SimulationGroup {
/// consistent with the other arguments.
/// consistent with the other arguments.
///
///
/// The final argument is the coefficient of friction, which is unitless.
/// The final argument is the coefficient of friction, which is unitless.
ScrollSimulation
(
ScrollSimulation
(
{
double
position
,
double
position
,
double
velocity
,
double
velocity
,
this
.
_leadingExtent
,
double
leadingExtent
,
this
.
_trailingExtent
,
double
trailingExtent
,
this
.
_spring
,
SpringDescription
spring
,
this
.
_drag
)
{
double
drag
,
TargetPlatform
platform
,
})
:
_leadingExtent
=
leadingExtent
,
_trailingExtent
=
trailingExtent
,
_spring
=
spring
??
_kScrollSpring
,
_drag
=
drag
,
_platform
=
platform
{
assert
(
_leadingExtent
!=
null
);
assert
(
_trailingExtent
!=
null
);
assert
(
_spring
!=
null
);
_chooseSimulation
(
position
,
velocity
,
0.0
);
_chooseSimulation
(
position
,
velocity
,
0.0
);
}
}
...
@@ -40,6 +61,7 @@ class ScrollSimulation extends SimulationGroup {
...
@@ -40,6 +61,7 @@ class ScrollSimulation extends SimulationGroup {
final
double
_trailingExtent
;
final
double
_trailingExtent
;
final
SpringDescription
_spring
;
final
SpringDescription
_spring
;
final
double
_drag
;
final
double
_drag
;
final
TargetPlatform
_platform
;
bool
_isSpringing
=
false
;
bool
_isSpringing
=
false
;
Simulation
_currentSimulation
;
Simulation
_currentSimulation
;
...
@@ -76,7 +98,24 @@ class ScrollSimulation extends SimulationGroup {
...
@@ -76,7 +98,24 @@ class ScrollSimulation extends SimulationGroup {
}
}
if
(
_currentSimulation
==
null
)
{
if
(
_currentSimulation
==
null
)
{
_currentSimulation
=
new
FrictionSimulation
(
_drag
,
position
,
velocity
);
switch
(
_platform
)
{
case
TargetPlatform
.
android
:
case
TargetPlatform
.
fuchsia
:
_currentSimulation
=
new
_MountainViewSimulation
(
position:
position
,
velocity:
velocity
);
break
;
case
TargetPlatform
.
iOS
:
_currentSimulation
=
new
_CupertinoSimulation
(
position:
position
,
velocity:
velocity
,
);
break
;
}
// No platform specified
_currentSimulation
??=
new
FrictionSimulation
(
_drag
,
position
,
velocity
);
return
true
;
return
true
;
}
}
...
...
packages/flutter/lib/widgets.dart
View file @
f167efba
...
@@ -48,6 +48,7 @@ export 'src/widgets/raw_keyboard_listener.dart';
...
@@ -48,6 +48,7 @@ export 'src/widgets/raw_keyboard_listener.dart';
export
'src/widgets/routes.dart'
;
export
'src/widgets/routes.dart'
;
export
'src/widgets/scroll_behavior.dart'
;
export
'src/widgets/scroll_behavior.dart'
;
export
'src/widgets/scroll_configuration.dart'
;
export
'src/widgets/scroll_configuration.dart'
;
export
'src/widgets/scroll_simulation.dart'
;
export
'src/widgets/scrollable.dart'
;
export
'src/widgets/scrollable.dart'
;
export
'src/widgets/scrollable_grid.dart'
;
export
'src/widgets/scrollable_grid.dart'
;
export
'src/widgets/scrollable_list.dart'
;
export
'src/widgets/scrollable_list.dart'
;
...
...
packages/flutter/test/physics/newton_test.dart
View file @
f167efba
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
import
'package:test/test.dart'
;
import
'package:test/test.dart'
;
import
'package:flutter/physics.dart'
;
import
'package:flutter/physics.dart'
;
import
'package:flutter/widgets.dart'
;
void
main
(
)
{
void
main
(
)
{
test
(
'test_friction'
,
()
{
test
(
'test_friction'
,
()
{
...
@@ -191,13 +192,27 @@ void main() {
...
@@ -191,13 +192,27 @@ void main() {
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
mass:
1.0
,
springConstant:
50.0
,
ratio:
0.5
);
mass:
1.0
,
springConstant:
50.0
,
ratio:
0.5
);
ScrollSimulation
scroll
=
new
ScrollSimulation
(
100.0
,
800.0
,
0.0
,
300.0
,
spring
,
0.3
);
ScrollSimulation
scroll
=
new
ScrollSimulation
(
position:
100.0
,
velocity:
800.0
,
leadingExtent:
0.0
,
trailingExtent:
300.0
,
spring:
spring
,
drag:
0.3
);
scroll
.
tolerance
=
const
Tolerance
(
velocity:
0.5
,
distance:
0.1
);
scroll
.
tolerance
=
const
Tolerance
(
velocity:
0.5
,
distance:
0.1
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
expect
(
scroll
.
isDone
(
0.5
),
false
);
// switch from friction to spring
expect
(
scroll
.
isDone
(
0.5
),
false
);
// switch from friction to spring
expect
(
scroll
.
isDone
(
3.5
),
true
);
expect
(
scroll
.
isDone
(
3.5
),
true
);
ScrollSimulation
scroll2
=
new
ScrollSimulation
(
100.0
,
-
800.0
,
0.0
,
300.0
,
spring
,
0.3
);
ScrollSimulation
scroll2
=
new
ScrollSimulation
(
position:
100.0
,
velocity:
-
800.0
,
leadingExtent:
0.0
,
trailingExtent:
300.0
,
spring:
spring
,
drag:
0.3
);
scroll2
.
tolerance
=
const
Tolerance
(
velocity:
0.5
,
distance:
0.1
);
scroll2
.
tolerance
=
const
Tolerance
(
velocity:
0.5
,
distance:
0.1
);
expect
(
scroll2
.
isDone
(
0.0
),
false
);
expect
(
scroll2
.
isDone
(
0.0
),
false
);
expect
(
scroll2
.
isDone
(
0.5
),
false
);
// switch from friction to spring
expect
(
scroll2
.
isDone
(
0.5
),
false
);
// switch from friction to spring
...
@@ -208,8 +223,14 @@ void main() {
...
@@ -208,8 +223,14 @@ void main() {
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
mass:
1.0
,
springConstant:
50.0
,
ratio:
0.5
);
mass:
1.0
,
springConstant:
50.0
,
ratio:
0.5
);
ScrollSimulation
scroll
=
ScrollSimulation
scroll
=
new
ScrollSimulation
(
new
ScrollSimulation
(
100.0
,
400.0
,
0.0
,
double
.
INFINITY
,
spring
,
0.3
);
position:
100.0
,
velocity:
400.0
,
leadingExtent:
0.0
,
trailingExtent:
double
.
INFINITY
,
spring:
spring
,
drag:
0.3
,
);
scroll
.
tolerance
=
const
Tolerance
(
velocity:
1.0
);
scroll
.
tolerance
=
const
Tolerance
(
velocity:
1.0
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
...
@@ -232,7 +253,14 @@ void main() {
...
@@ -232,7 +253,14 @@ void main() {
test
(
'over/under scroll spring'
,
()
{
test
(
'over/under scroll spring'
,
()
{
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
mass:
1.0
,
springConstant:
170.0
,
ratio:
1.1
);
SpringDescription
spring
=
new
SpringDescription
.
withDampingRatio
(
mass:
1.0
,
springConstant:
170.0
,
ratio:
1.1
);
ScrollSimulation
scroll
=
new
ScrollSimulation
(
500.0
,
-
7500.0
,
0.0
,
1000.0
,
spring
,
0.025
);
ScrollSimulation
scroll
=
new
ScrollSimulation
(
position:
500.0
,
velocity:
-
7500.0
,
leadingExtent:
0.0
,
trailingExtent:
1000.0
,
spring:
spring
,
drag:
0.025
,
);
scroll
.
tolerance
=
new
Tolerance
(
velocity:
45.0
,
distance:
1.5
);
scroll
.
tolerance
=
new
Tolerance
(
velocity:
45.0
,
distance:
1.5
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
expect
(
scroll
.
isDone
(
0.0
),
false
);
...
...
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