Allow hit testing dirty boxes if they have a size. (#9060)
The new scrolling world marks nodes dirty between frames instead of waiting for the frame, and we've decided that's actually ok. There's no test here because the test harness has a bug that hides this exception. I will submit a separate PR to fix the harness, which will fix a test that, without _this_ patch, fails. All of which is to say, this is actually already tested.
Showing
Please register or sign in to comment